From c8fc35277393f7e87c41eb74366d4016420a25b1 Mon Sep 17 00:00:00 2001 From: Poul Sander Date: Sun, 9 Mar 2025 11:48:35 +0100 Subject: [PATCH] Move the FPS counter in debug mode --- source/code/MenuSystem.cpp | 2 +- source/code/main.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/source/code/MenuSystem.cpp b/source/code/MenuSystem.cpp index aca7ffe..c0361b2 100644 --- a/source/code/MenuSystem.cpp +++ b/source/code/MenuSystem.cpp @@ -274,7 +274,7 @@ void Menu::Draw(SDL_Renderer* target) { Ticks = SDL_GetTicks(); } fpsField.SetText(FPS); - fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top); + fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize); #endif } void Menu::ProcessInput(const SDL_Event& event, bool& processed) { diff --git a/source/code/main.cpp b/source/code/main.cpp index 58bb345..2085d9b 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -696,7 +696,7 @@ void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* th Ticks = SDL_GetTicks(); } fpsField.SetText(FPS); - fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top); + fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize); #endif }