diff --git a/source/code/MenuSystem.cpp b/source/code/MenuSystem.cpp index aca7ffe..c0361b2 100644 --- a/source/code/MenuSystem.cpp +++ b/source/code/MenuSystem.cpp @@ -274,7 +274,7 @@ void Menu::Draw(SDL_Renderer* target) { Ticks = SDL_GetTicks(); } fpsField.SetText(FPS); - fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top); + fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize); #endif } void Menu::ProcessInput(const SDL_Event& event, bool& processed) { diff --git a/source/code/main.cpp b/source/code/main.cpp index 6eed9b3..7790645 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -759,7 +759,7 @@ void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* th Ticks = SDL_GetTicks(); } fpsField.SetText(FPS); - fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top); + fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize); #endif }