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[Feature Request] Tracking ability to access Goal (Go Mode) #435

@cmaciver

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@cmaciver

It would be nice if the Goal itself could be represented on any map as a check, even though it technically isn't. Perhaps a different symbol shape would help differentiate it, so I'm proposing a star for this example. The colors are the same as normal, a red star means you can't get there and do it, and a green one means that you can (you are in Go Mode). Like for example, in SM64 it would just be red until you have enough stars (so you know how many you need), or it could turn yellow once you have long jump unlocked if you have whatever advanced tech option enabled (I've only done SM64 once so perhaps this is not a great example).

Not sure if this is something that a tracker is capable of implementing on it's own, or if it would require an underlying AP change (bc goal is not technically a check in most cases). I'm assuming each tracker would probably have to add it manually to their pack, and perhaps logic to interpret what the goal actually is from the yaml (or at least what subset of that data generates into the seed.)

This is more of an open ended "is this possible, and if not tell me why because I'm genuinely interested" lol.

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