Hi, I was looking at your code for generating non-zero sum Blotto games, and I was perplexed by the generation of valuation vectors. Since those are drawn from a normal multivariate distribution, this allows for negative payoffs. However, it seems that the presence of negative payoffs alters the incentive structure of the game since the payoff from losing a hill is 0. I presume that this is why payoffs are defined as strictly positive here. Is there something that I am missing?
Hi, I was looking at your code for generating non-zero sum Blotto games, and I was perplexed by the generation of valuation vectors. Since those are drawn from a normal multivariate distribution, this allows for negative payoffs. However, it seems that the presence of negative payoffs alters the incentive structure of the game since the payoff from losing a hill is 0. I presume that this is why payoffs are defined as strictly positive here. Is there something that I am missing?