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Tie breaking setting in Blotto Game #1

@shizejin

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@shizejin

Dear all, I am trying to translate your code into Python and Julia in QuantEcon. I have a question about tie breaking in Blotto Game. In your paper, I saw the following sentence:

Each player has a value for each hill that he receives if he assigns strictly more soldiers to the hill than his opponent (ties are broken uniformly at random.)

In your C and python code of Blotto Game, I saw that you are determining winners with uniform probabilities when constructing the game. I wonder if we should use the expected payoff (which is the value of winning times 1/2 for each player) to break the tie?

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