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Split out GL- and GLX-related functions and variables from CompScreen #8

@berylline

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@berylline

Split out GL-related functions and variables from CompScreen, put it in a separate struct and give that new struct the name of something like CompGLContext.

Do the same with GLX-related functions and variables from CompScreen and give that new struct the name of something like CompGLXContext.

I think this will probably help with getting #4 and #7 done, especially when CompGLXContext gets renamed to CompEGLContext after it gets its GLX variables and functions swapped for EGL ones.

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