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porting shaders to OpenGL 3.2 (first working version! yay ) #36

@mgood7123

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@mgood7123

i am trying to port glyphy to OpenGL 3 (OpenGL 3.2 context) with #version 330 core and #version 320 es and i currently get no text rendered

it seems like the default GL context glew creates is 2.1 INTEL-14.7.8 (2.1) tho this might vary

these are my current changes https://github.com/mgood7123/glyphy-opengl3/commit/0104d65f225afa993ef0af3ea3ff135661fe3dc0

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