From 227e34e199397f27cf4354591f0107b1b357dbbb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tom=C3=A1=C5=A1=20Roj?= <42382743+TomasRoj@users.noreply.github.com> Date: Sun, 14 Apr 2019 20:02:58 +0200 Subject: [PATCH] Added buzzer songs files --- pitches.h | 90 ++++++++++++++++++++++++++++++++++++++++++++++ playCrazyFrog.ino | 17 +++++++++ playPirates.ino | 17 +++++++++ playTitanic.ino | 17 +++++++++ themes.h | 91 +++++++++++++++++++++++++++++++++++++++++++++++ 5 files changed, 232 insertions(+) create mode 100644 pitches.h create mode 100644 playCrazyFrog.ino create mode 100644 playPirates.ino create mode 100644 playTitanic.ino create mode 100644 themes.h diff --git a/pitches.h b/pitches.h new file mode 100644 index 0000000..fd2b804 --- /dev/null +++ b/pitches.h @@ -0,0 +1,90 @@ + +#define NOTE_B0 31 +#define NOTE_C1 33 +#define NOTE_CS1 35 +#define NOTE_D1 37 +#define NOTE_DS1 39 +#define NOTE_E1 41 +#define NOTE_F1 44 +#define NOTE_FS1 46 +#define NOTE_G1 49 +#define NOTE_GS1 52 +#define NOTE_A1 55 +#define NOTE_AS1 58 +#define NOTE_B1 62 +#define NOTE_C2 65 +#define NOTE_CS2 69 +#define NOTE_D2 73 +#define NOTE_DS2 78 +#define NOTE_E2 82 +#define NOTE_F2 87 +#define NOTE_FS2 93 +#define NOTE_G2 98 +#define NOTE_GS2 104 +#define NOTE_A2 110 +#define NOTE_AS2 117 +#define NOTE_B2 123 +#define NOTE_C3 131 +#define NOTE_CS3 139 +#define NOTE_D3 147 +#define NOTE_DS3 156 +#define NOTE_E3 165 +#define NOTE_F3 175 +#define NOTE_FS3 185 +#define NOTE_G3 196 +#define NOTE_GS3 208 +#define NOTE_A3 220 +#define NOTE_AS3 233 +#define NOTE_B3 247 +#define NOTE_C4 262 +#define NOTE_CS4 277 +#define NOTE_D4 294 +#define NOTE_DS4 311 +#define NOTE_E4 330 +#define NOTE_F4 349 +#define NOTE_FS4 370 +#define NOTE_G4 392 +#define NOTE_GS4 415 +#define NOTE_A4 440 +#define NOTE_AS4 466 +#define NOTE_B4 494 +#define NOTE_C5 523 +#define NOTE_CS5 554 +#define NOTE_D5 587 +#define NOTE_DS5 622 +#define NOTE_E5 659 +#define NOTE_F5 698 +#define NOTE_FS5 740 +#define NOTE_G5 784 +#define NOTE_GS5 831 +#define NOTE_A5 880 +#define NOTE_AS5 932 +#define NOTE_B5 988 +#define NOTE_C6 1047 +#define NOTE_CS6 1109 +#define NOTE_D6 1175 +#define NOTE_DS6 1245 +#define NOTE_E6 1319 +#define NOTE_F6 1397 +#define NOTE_FS6 1480 +#define NOTE_G6 1568 +#define NOTE_GS6 1661 +#define NOTE_A6 1760 +#define NOTE_AS6 1865 +#define NOTE_B6 1976 +#define NOTE_C7 2093 +#define NOTE_CS7 2217 +#define NOTE_D7 2349 +#define NOTE_DS7 2489 +#define NOTE_E7 2637 +#define NOTE_F7 2794 +#define NOTE_FS7 2960 +#define NOTE_G7 3136 +#define NOTE_GS7 3322 +#define NOTE_A7 3520 +#define NOTE_AS7 3729 +#define NOTE_B7 3951 +#define NOTE_C8 4186 +#define NOTE_CS8 4435 +#define NOTE_D8 4699 +#define NOTE_DS8 4978 diff --git a/playCrazyFrog.ino b/playCrazyFrog.ino new file mode 100644 index 0000000..0fb44a8 --- /dev/null +++ b/playCrazyFrog.ino @@ -0,0 +1,17 @@ +#include "pitches.h" +#include "themes.h" + +void setup(){ +} + +void loop(){ + for (int thisNote = 0; thisNote < (sizeof(CrazyFrog_note)/sizeof(int)); thisNote++) { + + int noteDuration = 1000 / CrazyFrog_duration[thisNote]; //convert duration to time delay + tone(_pin, CrazyFrog_note[thisNote], noteDuration); + + int pauseBetweenNotes = noteDuration * 1.30;//Here 1.30 is tempo, decrease to play it faster + delay(pauseBetweenNotes); + noTone(_pin); //stop music on pin 8 + } +} \ No newline at end of file diff --git a/playPirates.ino b/playPirates.ino new file mode 100644 index 0000000..d792b6e --- /dev/null +++ b/playPirates.ino @@ -0,0 +1,17 @@ +#include "themes.h" +#include "pitches.h" + +void setup(){ +} + +void loop(){ + for (int thisNote = 0; thisNote < (sizeof(CrazyFrog_note)/sizeof(int)); thisNote++) { + + int noteDuration = 1000 / CrazyFrog_duration[thisNote]; //convert duration to time delay + tone(_pin, CrazyFrog_note[thisNote], noteDuration); + + int pauseBetweenNotes = noteDuration * 1.30;//Here 1.30 is tempo, decrease to play it faster + delay(pauseBetweenNotes); + noTone(_pin); //stop music on pin 8 + } +} \ No newline at end of file diff --git a/playTitanic.ino b/playTitanic.ino new file mode 100644 index 0000000..1b33382 --- /dev/null +++ b/playTitanic.ino @@ -0,0 +1,17 @@ +#include "themes.h" +#include "pitches.h" + +void setup(){ +} + +void loop(){ + for (int thisNote = 0; thisNote < (sizeof(Titanic_note)/sizeof(int)); thisNote++) { + + int noteDuration = 1000 / Titanic_duration[thisNote];//convert duration to time delay + tone(_pin, Titanic_note[thisNote], noteDuration); + + int pauseBetweenNotes = noteDuration * 2.70; + delay(pauseBetweenNotes); + noTone(_pin); //stop music on pin 8 + } +} \ No newline at end of file diff --git a/themes.h b/themes.h new file mode 100644 index 0000000..7048e00 --- /dev/null +++ b/themes.h @@ -0,0 +1,91 @@ +/* + * The themes given below were converted from the piano sheet music + * Code by : B.Aswinth Raj + * Dated: 15-06-2017 + * Website: CircuitDigest.com + */ + +//##############**"HE IS A PIRATE" Theme song of Pirates of caribbean**##############// +int Pirates_note[] = { +NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, +NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, +NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_D4, +NOTE_A3, NOTE_C4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_E4, NOTE_F4, NOTE_F4, +NOTE_F4, NOTE_G4, NOTE_E4, NOTE_E4, NOTE_D4, NOTE_C4, NOTE_C4, NOTE_D4, +0, NOTE_A3, NOTE_C4, NOTE_B3, NOTE_D4, NOTE_B3, NOTE_E4, NOTE_F4, +NOTE_F4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_D4, NOTE_C4, +NOTE_D4, 0, 0, NOTE_A3, NOTE_C4, NOTE_D4, NOTE_D4, NOTE_D4, NOTE_F4, +NOTE_G4, NOTE_G4, NOTE_G4, NOTE_A4, NOTE_A4, NOTE_A4, NOTE_A4, NOTE_G4, +NOTE_A4, NOTE_D4, 0, NOTE_D4, NOTE_E3, NOTE_F4, NOTE_F4, NOTE_G4, NOTE_A4, +NOTE_D4, 0, NOTE_D4, NOTE_F4, NOTE_E4, NOTE_E4, NOTE_F4, NOTE_D4 +}; +int Pirates_duration[] = { +4,8,4,8,4,8,8,8,8,4,8,4,8,4,8,8,8,8,4,8,4,8, +4,8,8,8,8,4,4,8,8,4,4,8,8,4,4,8,8, +8,4,8,8,8,4,4,8,8,4,4,8,8,4,4,8,4, +4,8,8,8,8,4,4,8,8,4,4,8,8,4,4,8,8, +8,4,8,8,8,4,4,4,8,4,8,8,8,4,4,8,8 +}; +//###########End of He is a Pirate song#############// + + +//##############**"Crazy Frog" song of Crazy frog album**##############// +int CrazyFrog_note[] = { + NOTE_D4, 0, NOTE_F4, NOTE_D4, 0, NOTE_D4, NOTE_G4, NOTE_D4, NOTE_C4, + NOTE_D4, 0, NOTE_A4, NOTE_D4, 0, NOTE_D4, NOTE_AS4, NOTE_A4, NOTE_F4, + NOTE_D4, NOTE_A4, NOTE_D5, NOTE_D4, NOTE_C4, 0, NOTE_C4, NOTE_A3, NOTE_E4, NOTE_D4, + 0,NOTE_D4,NOTE_D4 +}; +int CrazyFrog_duration[] = { + 8, 8, 6, 16, 16, 16, 8, 8, 8, + 8, 8, 6, 16, 16, 16, 8, 8, 8, + 8, 8, 8, 16, 16, 16, 16, 8, 8, 2, + 8,4,4 +}; +//###########End of Crazy Frog#############// + + + +//##############**"Mario underworld" **##############// +int MarioUW_note[] = { + NOTE_C4, NOTE_C5, NOTE_A3, NOTE_A4,NOTE_AS3, NOTE_AS4, 0, 0, + NOTE_C4, NOTE_C5, NOTE_A3, NOTE_A4, NOTE_AS3, NOTE_AS4, 0,0, + NOTE_F3, NOTE_F4, NOTE_D3, NOTE_D4,NOTE_DS3, NOTE_DS4, 0, 0, + NOTE_F3, NOTE_F4, NOTE_D3, NOTE_D4,NOTE_DS3, NOTE_DS4, 0, + 0, NOTE_DS4, NOTE_CS4, NOTE_D4, + NOTE_CS4, NOTE_DS4, NOTE_DS4, NOTE_GS3, NOTE_G3, NOTE_CS4, + NOTE_C4, NOTE_FS4, NOTE_F4, NOTE_E3, NOTE_AS4, NOTE_A4, + NOTE_GS4, NOTE_DS4, NOTE_B3, NOTE_AS3, NOTE_A3, NOTE_GS3,0, 0, 0 +}; +int MarioUW_duration[] = { + 12, 12, 12, 12,12, 12, 6,3, + 12, 12, 12, 12, 12, 12, 6, 3, + 12, 12, 12, 12, 12, 12, 6, + 3, 12, 12, 12, 12, + 12, 12, 6, 6, 18, 18, 18, + 6, 6, 6, 6,6, 6, + 18, 18, 18, 18, 18, 18, 10, 10, 10, + 10, 10, 10, 3, 3, 3 +}; +//###########End of Mario underworld#############// + + +//##############**"Titanic" **##############// +int Titanic_note[] = { +NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_E4, NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_E4, NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_E4, +NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_D5, NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_E4, NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_F5, +NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_B4, NOTE_E4, +NOTE_E4, NOTE_B4, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_D5, NOTE_E5, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_D4, NOTE_B3, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_B3, NOTE_E4, +NOTE_D4, NOTE_E4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4 + + +}; +int Titanic_duration[] = { +8,8,8,8,8,8,4,8,8,8,8,8,8,4,8,8,8,8,8,8,4,8,8,8,8,4,4,8,8,8,8,8,8,4,8,8,8,8,8,8,4,8,8,8,8,8,8,1, +8,8,8,8,4,4,4,8,4,4,8,8,8,8,4,8,8,4,8,4,8,8,4,8,4,1 + + + +}; +//###########End of Titanic#############// +