-
Notifications
You must be signed in to change notification settings - Fork 4
Open
Milestone
Description
We should allow users to define which players are in a party together for the purposes of the matchmaking federation.
The "Gameplay Level" semantics here should be:
- The users are first placed into the configured party with whatever Tags they are configured with.
- The users are added to the lobby as part of the matchmaking flow (ideally, this automatically sets the configured tags as lobby properties much like the normal flow, if not --- we'll need to make this be true by doing that in the BeamPIE process before creating the lobby).
The end result here is that if the game server or the federation logic cares about users being in the same party, they work normally.
For "non-PIE Lobby Levels" --- the semantics are:
- The clients all sign in.
- The clients auto invite and accept their party invites based on their configuration.
The end result is each user signed in and already in a party.
This depends on #89 .
Metadata
Metadata
Assignees
Labels
No labels