Skip to content

Master Checklist #180

@alexottoboni

Description

@alexottoboni

Main Features

  • Camera that changes (high pref)
  • Animated Character and platforms (high performance/arcade?)
  • Collision detection and response (high performance)
  • Shadows
  • Hierarchical View Frustum Culling
  • Specialized Rendering technique 1 (Deferred Rendering, as in bloom?)
  • Specialized Rendering technique 2 (Textures that reflect sky box? aka Environment Mapping)

Bonus Features

  • Level Creation Tool
  • Bloom
  • Motion Blur
  • Particle System
  • Billboarding (in the particle system)
  • Fracture Mesh on collision
  • BONUS Procedurally Generated Level Based on Music

Other

  • Webpage

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions