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Description
What were you searching in the docs?
The current module does not consider the requirement of p4-code-review to need persistent storage in production environments to avoid data loss at reboot. Examples include additional config.php key / values that aren't exposed as EVs and worker queues if not fully processed before shutdown. Additionally worker queues do not support NFS / EFS (https://portal.perforce.com/s/article/Swarm-workers-not-processing-tasks-queue-filesystem-on-NFS) so this should probably be highlighted as part of the same recommendations as this would be most peoples go-to option when trying to solve this issue
Is this related to an existing documentation section?
https://github.com/aws-games/cloud-game-development-toolkit/blob/main/modules/perforce/README.md and https://github.com/aws-games/cloud-game-development-toolkit/tree/main/modules/perforce/modules/p4-code-review
How can we improve?
Highlight the limitations of the current deployment
Got a suggestion in mind?
No response
Acknowledgment
- I understand the final update might be different from my proposed suggestion, or refused.
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