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Docs: Improve modules/vdi/README.md: Add context and production considerations #785

@gabebatista

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@gabebatista

What were you searching in the docs?

Context on why VDI is needed for game development and production considerations.

Is this related to an existing documentation section?

modules/vdi/README.md - proposing minimal additions for consistency with other modules. Note: VDI README is already excellent and serves as the standard for other modules.

How can we improve?

The VDI README is comprehensive and well-documented. To maintain consistency with other module READMEs, we should add a "Why VDI?" section and a "Production Considerations" section.

Got a suggestion in mind?

1. Add "Why VDI for Game Development?" Section (After opening paragraph)

## Why VDI for Game Development?

Game development has unique requirements that make traditional desktop management impractical:

**Challenges VDI Solves**:
- **GPU requirements**: Artists need workstation-class GPUs (NVIDIA T4, A10G)
- **Remote work**: Global teams need secure access to high-performance workstations
- **IP protection**: Game assets and source code must stay in the cloud
- **Onboarding speed**: New developers need workstations provisioned in hours, not days
- **Cost optimization**: GPU instances stopped when not in use save significantly

**vs Traditional Workstations**:
| Factor | Physical Workstations | Cloud VDI (This Module) |
|--------|----------------------|------------------------|
| **Initial cost** | High upfront investment | $0 upfront |
| **Provisioning time** | Days (shipping, setup) | 15-30 minutes |
| **Remote access** | VPN + performance issues | Native (Amazon DCV) |
| **Scaling** | Order hardware weeks in advance | Scale in minutes |
| **Maintenance** | IT team manages hardware | AWS manages infrastructure |
| **Cost when idle** | Fixed | Stop instances = minimal cost |

**vs Other Cloud VDI Solutions**:
- **vs AWS WorkSpaces**: More control, GPU flexibility, cost-effective for variable usage
- **vs Third-party solutions**: Infrastructure control, no per-user licensing, AWS-native

**Best For**:
- Game studios with remote or hybrid teams
- Studios scaling team size frequently (contractors, seasonal)
- Teams requiring IP protection (work stays in AWS)
- Projects requiring GPU-accelerated workflows (Unreal, Unity, Blender)

2. Add "Production Considerations" Section (In appropriate location)

## Production Considerations

When preparing to deploy this module in a production environment, consider the following:

### Security
- Review and restrict \`allowed_cidr_blocks\` to specific IP ranges (avoid 0.0.0.0/0)
- Enable MFA for AWS IAM users with access to VDI infrastructure
- Configure VPN for private connectivity (or Direct Connect)
- Enable VPC Flow Logs for network traffic auditing
- Implement password rotation policies for workstation users
- Enable CloudTrail for API activity logging

### High Availability & Disaster Recovery
- Enable automated EBS snapshots for workstation volumes
- Test workstation restoration from snapshots
- Document user data backup procedures (where users should store critical work)
- Create runbooks for recovering from EC2 instance failures
- Define RTO and RPO requirements for workstation recovery

### Monitoring & Observability
- Set up CloudWatch alarms for instance CPU, memory, and disk usage
- Configure billing alerts for unexpected cost increases
- Monitor DCV connection quality and user experience
- Set up alerting for instance failures or connectivity issues
- Track workstation utilization to identify idle resources

### Performance
- Right-size instance types based on actual user workloads
- Test DCV connection quality from user locations (latency, bandwidth)
- Configure instance store for temporary files (if using g4dn instances)
- Enable EBS optimization for I/O-intensive workloads
- Monitor and optimize storage performance

### Cost Management
- Implement auto-stop policies for idle workstations
- Consider Savings Plans or Reserved Instances for long-running workstations
- Review storage utilization monthly and clean up unused volumes
- Monitor and optimize data transfer costs
- Establish policies for workstation lifecycle management

### Operations
- Document procedures for common operations (adding users, resizing volumes, instance type changes)
- Create incident response plan for workstation failures
- Train support team on AWS Console access and troubleshooting
- Establish SLA for new workstation provisioning time
- Plan for scaling and capacity management as team grows

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