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VFX: Prototype civilization montage #92

@EightRice

Description

@EightRice

New ending sequence showing Autonet systems spreading to land.

The thesis:
The ships were a prototype - testing civilization at sea where you can't externalize waste, ignore energy, or pretend governance works. Now the proven systems spread to land.

Visual elements:

  1. Overview of fleet systems (quick cuts):

    • Food production (bioreactors, vertical farms, kelp farms, fishing drones)
    • Energy (molten salt reactors, size of shipping containers)
    • Governance (liquid delegation flowing like thought)
  2. Systems transferring to land:

    • Ethiopia highlands: community installing molten salt unit
    • Rust belt: vertical farms rising in shells of old factories
    • Rio favelas: governance nodes replacing informal power structures
  3. Network visualization:

    • Pattern replicating
    • Seeds spreading
    • Old world contracting, new world expanding

Tone:
Not triumphalist, but hopeful. 'Not everywhere. Not yet. But the pattern was replicating.'

Key line:
'This was always the plan. Not to escape civilization, but to prototype its replacement.'

Reference: autonet_story_underwater_edit.md lines 721-751

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    seq-9-codaSequence 9: CodavfxVisual effects and simulations

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