-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathtemplate_layers.c
More file actions
292 lines (241 loc) · 7.2 KB
/
template_layers.c
File metadata and controls
292 lines (241 loc) · 7.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
/**
* layers.c: Layer definitions for advanced key mapping.
*
* https://github.com/arkku/aakbd
*
* The local file layers.c is ignored by Git so customisation can be done there
* without being overwritten. The file template_layers.c contains an example
* layers template.
*
* See the file "keycodes.h" and "usb_keys.h" for the available keycodes
* you can use. The format is `[physical_key] = keycode,`. The physical key
* must always be a plain keycode (from "usb_keys.h") or using the helper
* macro `KEY()`.
*/
#include <layers.h>
/// The number of layers to make active. The layer numbering starts from 1,
/// so this is also the number of the highest layer. Any layer with a number
/// higher than this will be unused, i.e., setting `LAYER_COUNT 0` will
/// ignore all layers defined below. The maximum layer count is 31.
#define LAYER_COUNT 0
/// The default base layer. Layers with a number lower than base layer are
/// ignored.
#define DEFAULT_BASE_LAYER 1
/// You can define helper macros to name layers.
#define DVORAK_LAYER 2
#define SHIFT_LAYER 3
#define ALT_LAYER 4
#define PAUSE_LAYER 5
#define FN_LAYER 6
/// Recognised macro names, see `macros.c`. To define a macro, add the name
/// here, e.g., `MACRO_MY_MACRO`, and then map `MACRO(MACRO_MY_MACRO)` to a
/// key. Remember to use the `MACRO()` wrapper, do not use the macro name
/// directly as a keycode! You can have up to 127 macros.
enum macro {
MACRO_NOP,
MACRO_FALLTHROUGH,
MACRO_SHIFT_REPLACE_ALT_WITH_CMD_IF_NOT_ALREADY,
MACRO_CMD_OR_ALT_IF_ALREADY_CMD,
MACRO_PRINT_SCREEN_BOOTLOADER,
};
// MARK: - Layer 1
#if LAYER_COUNT >= 1
/// Layer 1 is the default base layer. Only the differences to the default
/// mapping need to be defined here.
DEFINE_LAYER(1) {
[KEY(PAUSE_BREAK)] = LAYER_TOGGLE_STICKY(PAUSE_LAYER),
[KEY(SCROLL_LOCK)] = LAYER_TOGGLE_STICKY(DVORAK_LAYER),
// Hyper = Shift + Ctrl + Alt + Cmd
//[KEY(CAPS_LOCK)] = EXT(HYPER),
// Caps Lock works as a Cmd key when held down, or sends Esc when clicked
[KEY(CAPS_LOCK)] = CMD_OR(ESC),
[KEY(LEFT_SHIFT)] = SHIFT_AND_LAYER(SHIFT_LAYER),
[KEY(LEFT_ALT)] = ALT_AND_LAYER(ALT_LAYER),
#if ENABLE_APPLE_FN_KEY
[KEY(RIGHT_SHIFT)] = KEY(VIRTUAL_APPLE_FN),
// Apple reverses these two keycodes on its keyboards
[KEY(BACKTICK)] = KEY(INT_NEXT_TO_LEFT_SHIFT),
[KEY(INT_NEXT_TO_LEFT_SHIFT)] = KEY(BACKTICK),
#endif
};
#endif
// MARK: - Layer 2
#if LAYER_COUNT >= 2
DEFINE_LAYER(DVORAK_LAYER) {
// This remaps keys such that you can type with Dvorak layout if the
// operating system is set to US QWERTY layout.
[KEY(DASH)] = KEY(OPEN_BRACKET),
[KEY(EQUALS)] = KEY(CLOSE_BRACKET),
[KEY(Q)] = KEY(QUOTE),
[KEY(W)] = KEY(COMMA),
[KEY(E)] = KEY(PERIOD),
[KEY(R)] = KEY(P),
[KEY(T)] = KEY(Y),
[KEY(Y)] = KEY(F),
[KEY(U)] = KEY(G),
[KEY(I)] = KEY(C),
[KEY(O)] = KEY(R),
[KEY(P)] = KEY(L),
[KEY(OPEN_BRACKET)] = KEY(DASH),
[KEY(CLOSE_BRACKET)] = KEY(EQUALS),
[KEY(A)] = KEY(A),
[KEY(S)] = KEY(O),
[KEY(D)] = KEY(E),
[KEY(F)] = KEY(U),
[KEY(G)] = KEY(I),
[KEY(H)] = KEY(D),
[KEY(J)] = KEY(H),
[KEY(K)] = KEY(T),
[KEY(L)] = KEY(N),
[KEY(SEMICOLON)] = KEY(S),
[KEY(QUOTE)] = KEY(SLASH),
[KEY(Z)] = KEY(SEMICOLON),
[KEY(X)] = KEY(Q),
[KEY(C)] = KEY(J),
[KEY(V)] = KEY(K),
[KEY(B)] = KEY(X),
[KEY(N)] = KEY(B),
[KEY(M)] = KEY(M),
[KEY(COMMA)] = KEY(W),
[KEY(PERIOD)] = KEY(V),
[KEY(SLASH)] = KEY(Z),
};
#endif
// MARK: - Layer 3
#if LAYER_COUNT >= 3
DEFINE_LAYER(SHIFT_LAYER) {
// Caps Lock + Shift + S (O in Dvorak) doesn't work on IBM Model M. This
// layer maps Left Shift + Left Alt to Left Shift + Left Cmd instead so
// that it's possible to use those shortcuts.
[KEY(LEFT_ALT)] = KEY(LEFT_CMD),
[KEY(CAPS_LOCK)] = MACRO(MACRO_CMD_OR_ALT_IF_ALREADY_CMD),
// Restore Scroll Lock to make the Left Shift + Scroll Lock + Right Shift
// bootloader shortcut easy to access.
[KEY(SCROLL_LOCK)] = KEY(SCROLL_LOCK),
[KEY(PAUSE_BREAK)] = KEY(PAUSE_BREAK),
#if ENABLE_APPLE_FN_KEY
[KEY(RIGHT_SHIFT)] = RIGHT_SHIFT(VIRTUAL_APPLE_FN),
#endif
};
#endif
// MARK: - Layer 4
#if LAYER_COUNT >= 4
DEFINE_LAYER(ALT_LAYER) {
// Map Left Alt + Left Shift to Left Cmd + Left Shift. This requires a
// macro to get rid of the Alt modifier, since normal keycodes don't
// support removing existing modifiers while they key is held. However,
// this serves as an example of how the order of layers matters (see also
// `SHIFT_LAYER` and its `LEFT_ALT`, which handles the same thing much
// easier when Shift is pressed before Alt).
[KEY(LEFT_SHIFT)] = MACRO(MACRO_SHIFT_REPLACE_ALT_WITH_CMD_IF_NOT_ALREADY),
[KEY(CAPS_LOCK)] = MACRO(MACRO_CMD_OR_ALT_IF_ALREADY_CMD),
};
#endif
// MARK: - Layer 5
#if LAYER_COUNT >= 5
DEFINE_LAYER(PAUSE_LAYER) {
// This layer is toggled via the Pause/Break key, and it disables special
// mappings on modifiers.
[KEY(LEFT_SHIFT)] = KEY(LEFT_SHIFT),
[KEY(RIGHT_CTRL)] = KEY(RIGHT_CTRL),
[KEY(RIGHT_SHIFT)] = KEY(RIGHT_SHIFT),
[KEY(CAPS_LOCK)] = KEY(CAPS_LOCK),
// Jump to bootloader if both left and right shift modifiers are active.
[KEY(PRINT_SCREEN)] = MACRO(MACRO_PRINT_SCREEN_BOOTLOADER),
#if ENABLE_APPLE_FN_KEY
[KEY(BACKTICK)] = KEY(BACKTICK),
[KEY(INT_NEXT_TO_LEFT_SHIFT)] = KEY(INT_NEXT_TO_LEFT_SHIFT),
#endif
};
#endif
// MARK: - Layer 6
#if LAYER_COUNT >= 6
DEFINE_LAYER(FN_LAYER) {
// The default action of a layer is to pass through to layers below, and
// ultimately to the key's default action. However, if you wish to disable
// keys that you don't explicitly define, use the following line at the
// beginning of the layer:
DISABLE_ALL_KEYS_NOT_DEFINED_BELOW,
// This layer simulates some of the Mac Fn key shortcuts. It does not work
// as a true Fn key, though.
[KEY(1)] = KEY(F1),
[KEY(2)] = KEY(F2),
[KEY(3)] = KEY(F3),
[KEY(4)] = KEY(F4),
[KEY(5)] = KEY(F5),
[KEY(6)] = KEY(F6),
[KEY(7)] = KEY(F7),
[KEY(8)] = KEY(F8),
[KEY(9)] = KEY(F9),
[KEY(0)] = KEY(F10),
[KEY(DASH)] = KEY(F11),
[KEY(EQUALS)] = KEY(F12),
[KEY(BACKSPACE)] = KEY(DELETE),
[KEY(UP_ARROW)] = KEY(PAGE_UP),
[KEY(DOWN_ARROW)] = KEY(PAGE_DOWN),
[KEY(LEFT_ARROW)] = KEY(HOME),
[KEY(RIGHT_ARROW)] = KEY(END),
[KEY(RETURN)] = KEY(KP_ENTER),
[KEY(BACKTICK)] = KEY(ESC),
};
#endif
// MARK: - Layer 7
#if LAYER_COUNT >= 7
DEFINE_LAYER(7) {
NONE
};
#endif
// MARK: - Layer 8
#if LAYER_COUNT >= 8
DEFINE_LAYER(8) {
NONE
};
#endif
// MARK: - Layer 9
#if LAYER_COUNT >= 9
DEFINE_LAYER(9) {
NONE
};
#endif
// MARK: - Layer 10
#if LAYER_COUNT >= 10
DEFINE_LAYER(10) {
NONE
};
#endif
// MARK: - Layer 11
#if LAYER_COUNT >= 11
DEFINE_LAYER(11) {
NONE
};
#endif
// MARK: - Layer 12
#if LAYER_COUNT >= 12
DEFINE_LAYER(12) {
NONE
};
#endif
// MARK: - Layer 13
#if LAYER_COUNT >= 13
DEFINE_LAYER(13) {
NONE
};
#endif
// MARK: - Layer 14
#if LAYER_COUNT >= 14
DEFINE_LAYER(14) {
NONE
};
#endif
// MARK: - Layer 15
#if LAYER_COUNT >= 15
DEFINE_LAYER(15) {
NONE
};
#endif
// MARK: - Layer 16
#if LAYER_COUNT >= 16
DEFINE_LAYER(16) {
NONE
};
#endif