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Description
I was thinking it might be cool to have the option to be able to export the player start locations, and powerup locations, to a separate OBJ file. The idea being that each position of each object could be a placeholder cube, or sphere, with the name of the object being set to what it is supposed to represent (PlayerStart1, Plasma1, Plasma2, HomingPack1, HomingSingle1, HomingSingle2, etc), and the position of each object mirroring the coordinates + rotations of the object(s) from the Descent map.
That would be awesome, because then I could write my own scripts outside this tool to replace those objects with my own stuff in another game engine, etc.
Anyway, not sure if this is possible. Just thought I'd add the idea here and see if it might be something feasible.