forked from flutter/engine
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathfl_keyboard_handler.cc
More file actions
696 lines (588 loc) · 25.4 KB
/
fl_keyboard_handler.cc
File metadata and controls
696 lines (588 loc) · 25.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/linux/fl_keyboard_handler.h"
#include <array>
#include <cinttypes>
#include <memory>
#include <string>
#include "flutter/shell/platform/linux/fl_key_channel_responder.h"
#include "flutter/shell/platform/linux/fl_key_embedder_responder.h"
#include "flutter/shell/platform/linux/key_mapping.h"
#include "flutter/shell/platform/linux/public/flutter_linux/fl_method_channel.h"
#include "flutter/shell/platform/linux/public/flutter_linux/fl_standard_method_codec.h"
// Turn on this flag to print complete layout data when switching IMEs. The data
// is used in unit tests.
#define DEBUG_PRINT_LAYOUT
static constexpr char kChannelName[] = "flutter/keyboard";
static constexpr char kGetKeyboardStateMethod[] = "getKeyboardState";
/* Declarations of private classes */
G_DECLARE_FINAL_TYPE(FlKeyboardPendingEvent,
fl_keyboard_pending_event,
FL,
KEYBOARD_PENDING_EVENT,
GObject);
#define FL_TYPE_KEYBOARD_HANDLER_USER_DATA \
fl_keyboard_handler_user_data_get_type()
G_DECLARE_FINAL_TYPE(FlKeyboardHandlerUserData,
fl_keyboard_handler_user_data,
FL,
KEYBOARD_HANDLER_USER_DATA,
GObject);
/* End declarations */
namespace {
// The maxiumum keycode in a derived layout.
//
// Although X supports higher keycodes, Flutter only cares about standard keys,
// which are below this.
constexpr size_t kLayoutSize = 128;
// Describes the derived layout of a keyboard group.
//
// Maps from keycode to logical key. Value being 0 stands for empty.
typedef std::array<uint64_t, kLayoutSize> DerivedGroupLayout;
// Describes the derived layout of the entire keyboard.
//
// Maps from group ID to group layout.
typedef std::map<guint8, DerivedGroupLayout> DerivedLayout;
// Context variables for the foreach call used to dispatch events to responders.
typedef struct {
FlKeyEvent* event;
uint64_t specified_logical_key;
FlKeyboardHandlerUserData* user_data;
} DispatchToResponderLoopContext;
bool is_eascii(uint16_t character) {
return character < 256;
}
#ifdef DEBUG_PRINT_LAYOUT
// Prints layout entries that will be parsed by `MockLayoutData`.
void debug_format_layout_data(std::string& debug_layout_data,
uint16_t keycode,
uint16_t clue1,
uint16_t clue2) {
if (keycode % 4 == 0) {
debug_layout_data.append(" ");
}
constexpr int kBufferSize = 30;
char buffer[kBufferSize];
buffer[0] = 0;
buffer[kBufferSize - 1] = 0;
snprintf(buffer, kBufferSize, "0x%04x, 0x%04x, ", clue1, clue2);
debug_layout_data.append(buffer);
if (keycode % 4 == 3) {
snprintf(buffer, kBufferSize, " // 0x%02x", keycode);
debug_layout_data.append(buffer);
}
}
#endif
} // namespace
static uint64_t get_logical_key_from_layout(const FlKeyEvent* event,
const DerivedLayout& layout) {
guint8 group = event->group;
guint16 keycode = event->keycode;
if (keycode >= kLayoutSize) {
return 0;
}
auto found_group_layout = layout.find(group);
if (found_group_layout != layout.end()) {
return found_group_layout->second[keycode];
}
return 0;
}
/* Define FlKeyboardPendingEvent */
/**
* FlKeyboardPendingEvent:
* A record for events that have been received by the handler, but
* dispatched to other objects, whose results have yet to return.
*
* This object is used by both the "pending_responds" list and the
* "pending_redispatches" list.
*/
struct _FlKeyboardPendingEvent {
GObject parent_instance;
// The target event.
//
// This is freed by #FlKeyboardPendingEvent if not null.
std::unique_ptr<FlKeyEvent> event;
// Self-incrementing ID attached to an event sent to the framework.
//
// Used to identify pending responds.
uint64_t sequence_id;
// The number of responders that haven't replied.
size_t unreplied;
// Whether any replied responders reported true (handled).
bool any_handled;
// A value calculated out of critical event information that can be used
// to identify redispatched events.
uint64_t hash;
};
G_DEFINE_TYPE(FlKeyboardPendingEvent, fl_keyboard_pending_event, G_TYPE_OBJECT)
static void fl_keyboard_pending_event_dispose(GObject* object) {
// Redundant, but added so that we don't get a warning about unused function
// for FL_IS_KEYBOARD_PENDING_EVENT.
g_return_if_fail(FL_IS_KEYBOARD_PENDING_EVENT(object));
FlKeyboardPendingEvent* self = FL_KEYBOARD_PENDING_EVENT(object);
if (self->event != nullptr) {
fl_key_event_dispose(self->event.release());
}
G_OBJECT_CLASS(fl_keyboard_pending_event_parent_class)->dispose(object);
}
static void fl_keyboard_pending_event_class_init(
FlKeyboardPendingEventClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_pending_event_dispose;
}
static void fl_keyboard_pending_event_init(FlKeyboardPendingEvent* self) {}
// Calculates a unique ID for a given FlKeyEvent object to use for
// identification of responses from the framework.
static uint64_t fl_keyboard_handler_get_event_hash(FlKeyEvent* event) {
// Combine the event timestamp, the type of event, and the hardware keycode
// (scan code) of the event to come up with a unique id for this event that
// can be derived solely from the event data itself, so that we can identify
// whether or not we have seen this event already.
guint64 type =
static_cast<uint64_t>(event->is_press ? GDK_KEY_PRESS : GDK_KEY_RELEASE);
guint64 keycode = static_cast<uint64_t>(event->keycode);
return (event->time & 0xffffffff) | ((type & 0xffff) << 32) |
((keycode & 0xffff) << 48);
}
// Create a new FlKeyboardPendingEvent by providing the target event,
// the sequence ID, and the number of responders that will reply.
//
// This will acquire the ownership of the event.
static FlKeyboardPendingEvent* fl_keyboard_pending_event_new(
std::unique_ptr<FlKeyEvent> event,
uint64_t sequence_id,
size_t to_reply) {
FlKeyboardPendingEvent* self = FL_KEYBOARD_PENDING_EVENT(
g_object_new(fl_keyboard_pending_event_get_type(), nullptr));
self->event = std::move(event);
self->sequence_id = sequence_id;
self->unreplied = to_reply;
self->any_handled = false;
self->hash = fl_keyboard_handler_get_event_hash(self->event.get());
return self;
}
/* Define FlKeyboardHandlerUserData */
/**
* FlKeyboardHandlerUserData:
* The user_data used when #FlKeyboardHandler sends event to
* responders.
*/
struct _FlKeyboardHandlerUserData {
GObject parent_instance;
// A weak reference to the owner handler.
FlKeyboardHandler* handler;
uint64_t sequence_id;
};
G_DEFINE_TYPE(FlKeyboardHandlerUserData,
fl_keyboard_handler_user_data,
G_TYPE_OBJECT)
static void fl_keyboard_handler_user_data_dispose(GObject* object) {
g_return_if_fail(FL_IS_KEYBOARD_HANDLER_USER_DATA(object));
FlKeyboardHandlerUserData* self = FL_KEYBOARD_HANDLER_USER_DATA(object);
if (self->handler != nullptr) {
g_object_remove_weak_pointer(G_OBJECT(self->handler),
reinterpret_cast<gpointer*>(&(self->handler)));
self->handler = nullptr;
}
}
static void fl_keyboard_handler_user_data_class_init(
FlKeyboardHandlerUserDataClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_handler_user_data_dispose;
}
static void fl_keyboard_handler_user_data_init(
FlKeyboardHandlerUserData* self) {}
// Creates a new FlKeyboardHandlerUserData private class with all information.
static FlKeyboardHandlerUserData* fl_keyboard_handler_user_data_new(
FlKeyboardHandler* handler,
uint64_t sequence_id) {
FlKeyboardHandlerUserData* self = FL_KEYBOARD_HANDLER_USER_DATA(
g_object_new(fl_keyboard_handler_user_data_get_type(), nullptr));
self->handler = handler;
// Add a weak pointer so we can know if the key event responder disappeared
// while the framework was responding.
g_object_add_weak_pointer(G_OBJECT(handler),
reinterpret_cast<gpointer*>(&(self->handler)));
self->sequence_id = sequence_id;
return self;
}
/* Define FlKeyboardHandler */
struct _FlKeyboardHandler {
GObject parent_instance;
FlKeyboardViewDelegate* view_delegate;
// An array of #FlKeyResponder. Elements are added with
// #fl_keyboard_handler_add_responder immediately after initialization and are
// automatically released on dispose.
GPtrArray* responder_list;
// An array of #FlKeyboardPendingEvent.
//
// Its elements are *not* unreferenced when removed. When FlKeyboardHandler is
// disposed, this array will be set with a free_func so that the elements are
// unreferenced when removed.
GPtrArray* pending_responds;
// An array of #FlKeyboardPendingEvent.
//
// Its elements are unreferenced when removed.
GPtrArray* pending_redispatches;
// The last sequence ID used. Increased by 1 by every use.
uint64_t last_sequence_id;
// Record the derived layout.
//
// It is cleared when the platform reports a layout switch. Each entry,
// which corresponds to a group, is only initialized on the arrival of the
// first event for that group that has a goal keycode.
std::unique_ptr<DerivedLayout> derived_layout;
// A static map from keycodes to all layout goals.
//
// It is set up when the handler is initialized and is not changed ever after.
std::unique_ptr<std::map<uint16_t, const LayoutGoal*>> keycode_to_goals;
// A static map from logical keys to all mandatory layout goals.
//
// It is set up when the handler is initialized and is not changed ever after.
std::unique_ptr<std::map<uint64_t, const LayoutGoal*>>
logical_to_mandatory_goals;
// The channel used by the framework to query the keyboard pressed state.
FlMethodChannel* channel;
};
G_DEFINE_TYPE(FlKeyboardHandler, fl_keyboard_handler, G_TYPE_OBJECT);
static void fl_keyboard_handler_dispose(GObject* object);
static void fl_keyboard_handler_class_init(FlKeyboardHandlerClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_handler_dispose;
}
static void fl_keyboard_handler_init(FlKeyboardHandler* self) {
self->derived_layout = std::make_unique<DerivedLayout>();
self->keycode_to_goals =
std::make_unique<std::map<uint16_t, const LayoutGoal*>>();
self->logical_to_mandatory_goals =
std::make_unique<std::map<uint64_t, const LayoutGoal*>>();
for (const LayoutGoal& goal : layout_goals) {
(*self->keycode_to_goals)[goal.keycode] = &goal;
if (goal.mandatory) {
(*self->logical_to_mandatory_goals)[goal.logical_key] = &goal;
}
}
self->responder_list = g_ptr_array_new_with_free_func(g_object_unref);
self->pending_responds = g_ptr_array_new();
self->pending_redispatches = g_ptr_array_new_with_free_func(g_object_unref);
self->last_sequence_id = 1;
}
static void fl_keyboard_handler_dispose(GObject* object) {
FlKeyboardHandler* self = FL_KEYBOARD_HANDLER(object);
if (self->view_delegate != nullptr) {
fl_keyboard_view_delegate_subscribe_to_layout_change(self->view_delegate,
nullptr);
g_object_remove_weak_pointer(
G_OBJECT(self->view_delegate),
reinterpret_cast<gpointer*>(&(self->view_delegate)));
self->view_delegate = nullptr;
}
self->derived_layout.reset();
self->keycode_to_goals.reset();
self->logical_to_mandatory_goals.reset();
g_ptr_array_free(self->responder_list, TRUE);
g_ptr_array_set_free_func(self->pending_responds, g_object_unref);
g_ptr_array_free(self->pending_responds, TRUE);
g_ptr_array_free(self->pending_redispatches, TRUE);
G_OBJECT_CLASS(fl_keyboard_handler_parent_class)->dispose(object);
}
/* Implement FlKeyboardHandler */
// This is an exact copy of g_ptr_array_find_with_equal_func. Somehow CI
// reports that can not find symbol g_ptr_array_find_with_equal_func, despite
// the fact that it runs well locally.
static gboolean g_ptr_array_find_with_equal_func1(GPtrArray* haystack,
gconstpointer needle,
GEqualFunc equal_func,
guint* index_) {
guint i;
g_return_val_if_fail(haystack != NULL, FALSE);
if (equal_func == NULL) {
equal_func = g_direct_equal;
}
for (i = 0; i < haystack->len; i++) {
if (equal_func(g_ptr_array_index(haystack, i), needle)) {
if (index_ != NULL) {
*index_ = i;
}
return TRUE;
}
}
return FALSE;
}
// Compare a #FlKeyboardPendingEvent with the given sequence_id. The needle
// should be a pointer to uint64_t sequence_id.
static gboolean compare_pending_by_sequence_id(
gconstpointer pending,
gconstpointer needle_sequence_id) {
uint64_t sequence_id = *reinterpret_cast<const uint64_t*>(needle_sequence_id);
return static_cast<const FlKeyboardPendingEvent*>(pending)->sequence_id ==
sequence_id;
}
// Compare a #FlKeyboardPendingEvent with the given hash. The #needle should be
// a pointer to uint64_t hash.
static gboolean compare_pending_by_hash(gconstpointer pending,
gconstpointer needle_hash) {
uint64_t hash = *reinterpret_cast<const uint64_t*>(needle_hash);
return static_cast<const FlKeyboardPendingEvent*>(pending)->hash == hash;
}
// Try to remove a pending event from `pending_redispatches` with the target
// hash.
//
// Returns true if the event is found and removed.
static bool fl_keyboard_handler_remove_redispatched(FlKeyboardHandler* self,
uint64_t hash) {
guint result_index;
gboolean found = g_ptr_array_find_with_equal_func1(
self->pending_redispatches, static_cast<const uint64_t*>(&hash),
compare_pending_by_hash, &result_index);
if (found) {
// The removed object is freed due to `pending_redispatches`'s free_func.
g_ptr_array_remove_index_fast(self->pending_redispatches, result_index);
return TRUE;
} else {
return FALSE;
}
}
// The callback used by a responder after the event was dispatched.
static void responder_handle_event_callback(bool handled,
gpointer user_data_ptr) {
g_return_if_fail(FL_IS_KEYBOARD_HANDLER_USER_DATA(user_data_ptr));
FlKeyboardHandlerUserData* user_data =
FL_KEYBOARD_HANDLER_USER_DATA(user_data_ptr);
FlKeyboardHandler* self = user_data->handler;
g_return_if_fail(self->view_delegate != nullptr);
guint result_index = -1;
gboolean found = g_ptr_array_find_with_equal_func1(
self->pending_responds, &user_data->sequence_id,
compare_pending_by_sequence_id, &result_index);
g_return_if_fail(found);
FlKeyboardPendingEvent* pending = FL_KEYBOARD_PENDING_EVENT(
g_ptr_array_index(self->pending_responds, result_index));
g_return_if_fail(pending != nullptr);
g_return_if_fail(pending->unreplied > 0);
pending->unreplied -= 1;
pending->any_handled = pending->any_handled || handled;
// All responders have replied.
if (pending->unreplied == 0) {
g_object_unref(user_data_ptr);
gpointer removed =
g_ptr_array_remove_index_fast(self->pending_responds, result_index);
g_return_if_fail(removed == pending);
bool should_redispatch = !pending->any_handled &&
!fl_keyboard_view_delegate_text_filter_key_press(
self->view_delegate, pending->event.get());
if (should_redispatch) {
g_ptr_array_add(self->pending_redispatches, pending);
fl_keyboard_view_delegate_redispatch_event(self->view_delegate,
std::move(pending->event));
} else {
g_object_unref(pending);
}
}
}
static uint16_t convert_key_to_char(FlKeyboardViewDelegate* view_delegate,
guint keycode,
gint group,
gint level) {
GdkKeymapKey key = {keycode, group, level};
constexpr int kBmpMax = 0xD7FF;
guint origin = fl_keyboard_view_delegate_lookup_key(view_delegate, &key);
return origin < kBmpMax ? origin : 0xFFFF;
}
// Make sure that Flutter has derived the layout for the group of the event,
// if the event contains a goal keycode.
static void guarantee_layout(FlKeyboardHandler* self, FlKeyEvent* event) {
guint8 group = event->group;
if (self->derived_layout->find(group) != self->derived_layout->end()) {
return;
}
if (self->keycode_to_goals->find(event->keycode) ==
self->keycode_to_goals->end()) {
return;
}
DerivedGroupLayout& layout = (*self->derived_layout)[group];
// Clone all mandatory goals. Each goal is removed from this cloned map when
// fulfilled, and the remaining ones will be assigned to a default position.
std::map<uint64_t, const LayoutGoal*> remaining_mandatory_goals =
*self->logical_to_mandatory_goals;
#ifdef DEBUG_PRINT_LAYOUT
std::string debug_layout_data;
for (uint16_t keycode = 0; keycode < 128; keycode += 1) {
std::vector<uint16_t> this_key_clues = {
convert_key_to_char(self->view_delegate, keycode, group, 0),
convert_key_to_char(self->view_delegate, keycode, group, 1), // Shift
};
debug_format_layout_data(debug_layout_data, keycode, this_key_clues[0],
this_key_clues[1]);
}
#endif
// It's important to only traverse layout goals instead of all keycodes.
// Some key codes outside of the standard keyboard also gives alpha-numeric
// letters, and will therefore take over mandatory goals from standard
// keyboard keys if they come first. Example: French keyboard digit 1.
for (const LayoutGoal& keycode_goal : layout_goals) {
uint16_t keycode = keycode_goal.keycode;
std::vector<uint16_t> this_key_clues = {
convert_key_to_char(self->view_delegate, keycode, group, 0),
convert_key_to_char(self->view_delegate, keycode, group, 1), // Shift
};
// The logical key should be the first available clue from below:
//
// - Mandatory goal, if it matches any clue. This ensures that all alnum
// keys can be found somewhere.
// - US layout, if neither clue of the key is EASCII. This ensures that
// there are no non-latin logical keys.
// - A value derived on the fly from keycode & keyval.
for (uint16_t clue : this_key_clues) {
auto matching_goal = remaining_mandatory_goals.find(clue);
if (matching_goal != remaining_mandatory_goals.end()) {
// Found a key that produces a mandatory char. Use it.
g_return_if_fail(layout[keycode] == 0);
layout[keycode] = clue;
remaining_mandatory_goals.erase(matching_goal);
break;
}
}
bool has_any_eascii =
is_eascii(this_key_clues[0]) || is_eascii(this_key_clues[1]);
// See if any produced char meets the requirement as a logical key.
if (layout[keycode] == 0 && !has_any_eascii) {
auto found_us_layout = self->keycode_to_goals->find(keycode);
if (found_us_layout != self->keycode_to_goals->end()) {
layout[keycode] = found_us_layout->second->logical_key;
}
}
}
// Ensure all mandatory goals are assigned.
for (const auto mandatory_goal_iter : remaining_mandatory_goals) {
const LayoutGoal* goal = mandatory_goal_iter.second;
layout[goal->keycode] = goal->logical_key;
}
}
// Returns the keyboard pressed state.
FlMethodResponse* get_keyboard_state(FlKeyboardHandler* self) {
g_autoptr(FlValue) result = fl_value_new_map();
GHashTable* pressing_records =
fl_keyboard_view_delegate_get_keyboard_state(self->view_delegate);
g_hash_table_foreach(
pressing_records,
[](gpointer key, gpointer value, gpointer user_data) {
int64_t physical_key = reinterpret_cast<int64_t>(key);
int64_t logical_key = reinterpret_cast<int64_t>(value);
FlValue* fl_value_map = reinterpret_cast<FlValue*>(user_data);
fl_value_set_take(fl_value_map, fl_value_new_int(physical_key),
fl_value_new_int(logical_key));
},
result);
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
// Called when a method call on flutter/keyboard is received from Flutter.
static void method_call_handler(FlMethodChannel* channel,
FlMethodCall* method_call,
gpointer user_data) {
FlKeyboardHandler* self = FL_KEYBOARD_HANDLER(user_data);
const gchar* method = fl_method_call_get_name(method_call);
g_autoptr(FlMethodResponse) response = nullptr;
if (strcmp(method, kGetKeyboardStateMethod) == 0) {
response = get_keyboard_state(self);
} else {
response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new());
}
g_autoptr(GError) error = nullptr;
if (!fl_method_call_respond(method_call, response, &error)) {
g_warning("Failed to send method call response: %s", error->message);
}
}
FlKeyboardHandler* fl_keyboard_handler_new(
FlBinaryMessenger* messenger,
FlKeyboardViewDelegate* view_delegate) {
g_return_val_if_fail(FL_IS_KEYBOARD_VIEW_DELEGATE(view_delegate), nullptr);
FlKeyboardHandler* self = FL_KEYBOARD_HANDLER(
g_object_new(fl_keyboard_handler_get_type(), nullptr));
self->view_delegate = view_delegate;
g_object_add_weak_pointer(
G_OBJECT(view_delegate),
reinterpret_cast<gpointer*>(&(self->view_delegate)));
// The embedder responder must be added before the channel responder.
g_ptr_array_add(
self->responder_list,
FL_KEY_RESPONDER(fl_key_embedder_responder_new(
[](const FlutterKeyEvent* event, FlutterKeyEventCallback callback,
void* callback_user_data, void* send_key_event_user_data) {
FlKeyboardHandler* self =
FL_KEYBOARD_HANDLER(send_key_event_user_data);
g_return_if_fail(self->view_delegate != nullptr);
fl_keyboard_view_delegate_send_key_event(
self->view_delegate, event, callback, callback_user_data);
},
self)));
g_ptr_array_add(self->responder_list,
FL_KEY_RESPONDER(fl_key_channel_responder_new(
fl_keyboard_view_delegate_get_messenger(view_delegate))));
fl_keyboard_view_delegate_subscribe_to_layout_change(
self->view_delegate, [self]() { self->derived_layout->clear(); });
// Setup the flutter/keyboard channel.
g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
self->channel =
fl_method_channel_new(messenger, kChannelName, FL_METHOD_CODEC(codec));
fl_method_channel_set_method_call_handler(self->channel, method_call_handler,
self, nullptr);
return self;
}
// The loop body to dispatch an event to a responder.
static void dispatch_to_responder(gpointer responder_data,
gpointer foreach_data_ptr) {
DispatchToResponderLoopContext* context =
reinterpret_cast<DispatchToResponderLoopContext*>(foreach_data_ptr);
FlKeyResponder* responder = FL_KEY_RESPONDER(responder_data);
fl_key_responder_handle_event(
responder, context->event, responder_handle_event_callback,
context->user_data, context->specified_logical_key);
}
gboolean fl_keyboard_handler_handle_event(FlKeyboardHandler* self,
FlKeyEvent* event) {
g_return_val_if_fail(FL_IS_KEYBOARD_HANDLER(self), FALSE);
g_return_val_if_fail(event != nullptr, FALSE);
g_return_val_if_fail(self->view_delegate != nullptr, FALSE);
guarantee_layout(self, event);
uint64_t incoming_hash = fl_keyboard_handler_get_event_hash(event);
if (fl_keyboard_handler_remove_redispatched(self, incoming_hash)) {
return FALSE;
}
FlKeyboardPendingEvent* pending = fl_keyboard_pending_event_new(
std::unique_ptr<FlKeyEvent>(event), ++self->last_sequence_id,
self->responder_list->len);
g_ptr_array_add(self->pending_responds, pending);
FlKeyboardHandlerUserData* user_data =
fl_keyboard_handler_user_data_new(self, pending->sequence_id);
DispatchToResponderLoopContext data{
.event = event,
.specified_logical_key =
get_logical_key_from_layout(event, *self->derived_layout),
.user_data = user_data,
};
g_ptr_array_foreach(self->responder_list, dispatch_to_responder, &data);
return TRUE;
}
gboolean fl_keyboard_handler_is_state_clear(FlKeyboardHandler* self) {
g_return_val_if_fail(FL_IS_KEYBOARD_HANDLER(self), FALSE);
return self->pending_responds->len == 0 &&
self->pending_redispatches->len == 0;
}
void fl_keyboard_handler_sync_modifier_if_needed(FlKeyboardHandler* self,
guint state,
double event_time) {
g_return_if_fail(FL_IS_KEYBOARD_HANDLER(self));
// The embedder responder is the first element in
// FlKeyboardHandler.responder_list.
FlKeyEmbedderResponder* responder =
FL_KEY_EMBEDDER_RESPONDER(g_ptr_array_index(self->responder_list, 0));
fl_key_embedder_responder_sync_modifiers_if_needed(responder, state,
event_time);
}
GHashTable* fl_keyboard_handler_get_pressed_state(FlKeyboardHandler* self) {
g_return_val_if_fail(FL_IS_KEYBOARD_HANDLER(self), nullptr);
// The embedder responder is the first element in
// FlKeyboardHandler.responder_list.
FlKeyEmbedderResponder* responder =
FL_KEY_EMBEDDER_RESPONDER(g_ptr_array_index(self->responder_list, 0));
return fl_key_embedder_responder_get_pressed_state(responder);
}