Skip to content

Latest commit

 

History

History
71 lines (66 loc) · 3.42 KB

File metadata and controls

71 lines (66 loc) · 3.42 KB

Now working on:

  • Slowly filling the contextual help...

April Updates:

  • Completed Modnar Grid Galaxy, "Some Clusters" are no more "All Clusters".
  • Completed the Guides for the options in the Setup Galaxy Panel.
  • Guide fully available for opponents parameters selection.
  • Started copying parts of the manual in the contextual help.
  • The Contextual help is now in Html Format.
  • Added a "Guide" option to make the aontextual help pop-up automatically when hovering the options.
  • Contextual help is now removed when moving out of the option.
  • Removed the lag in the first list selection pop-up.
  • Long range ship scans, long range planetary scans, and allies sharing scans will now also update "Auto-Flag".
  • Added Help to pop-up List selection.
  • Fixed Tooltip box not scaling well.
  • New Option limiting the number of annoying Warnings for Expansion, Genocide, and use of Bio weapons.
    • One or two empires warning you is nice, but ten is to much!
  • Added contextual help to the race and galaxy menu.
    • "F1" will show the help for the option under the cursor.
    • If no specific help is available, the global help will be shown.
  • Fixed Tech Never, Auto, Always labels mistakes.
  • Fixed AI and Race selection Arrows bringing up the selection list.
  • New WYSIWYG option: The final galaxy will be the preview one. With controlled randomness.
    • Applied to all Galaxies.
    • Change the source number to change the galaxy.
      • 0 => random. (as before)
  • Totally removed Profiles Manager (Was no more maintained -> Danger)
  • Xilmi AI: Improved reaction to missile attacks.
  • Right click on alert to center the map on the system.
  • Governor: Added an option to not infiltrate nor spy the xenophobic races.
  • Renamed "Target Bombing" to "Limited Bombing" and adjusted the GUI texts.
    • in Option GUI and on the buttons: "Drop All" "Spare x pop" "No".
  • Custom Races:
    • Added Preferred Chip Set. (With pop-up list for selection)
    • Added Preferred Chip Size.
      • Only used by AI:Base, AI:Modnar, AI:Rookie, and AI:RolePlay.
  • Added Auto-Flag option: Clear Flag Color.

Last Release:

  • Added an Auto-Flag option acting when a new system is scouted.
    • Set a Flag function of Planet Type.
    • Or set a Flag function of Planet Environment.
    • Or set a Flag function of Planet Ressources.
    • Or set a Flag function of Colony Ship Technologies.
    • Pressing "Home" will run the auto-flag to the selected planet flags.
    • Pressing "Alt"+"Home" will run the auto-flag to all scouted planets flags.
  • Up to 4 flags are now available!
    • May be not very useful, but I had fun adding them! ;-)
    • Select Left-Right with "Ctrl".
    • Select Top-Bottom with "Shift".

Fixes:

  • Fixed second Map Flag showing black instead of not showing.
  • Fixed text on buttons some time not following the modifier keys.
  • Precursor Relic event:
    • AIs and Player have now the same view of the new created planets.
      • AIs where accidentally "cheating", to be even: now the player too!
    • Player is always notified of the planet creation.

Others: Partially Disabled Profiles Manager:

  • It was not updated to the new menu.
  • It was not updated for the new options
  • And it may already be broken!
  • Almost everything is now more easily available from the GUI.
    • Every save file is a profile that can be loaded!
    • You can easily change the parameters in game...
    • The restart function works better!
    • Etc...
  • But if you miss some of its features: Just ask!
  • I will slowly continue to totally remove it!