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README.md

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In simpler terms, this library allows you to "multi-thread" or have multiple separately executing timed actions.
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## How to Use
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First and foremost, your 'loop' method must call `VariableTimedAction::updateActions` constantly. For more timing-intensive applications it is recommended that the call to `updateActions` is the only thing in the loop method. It will look like this:
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First and foremost, your `loop` method must call `VariableTimedAction::updateActions` constantly. For more timing-intensive applications it is recommended that the call to `updateActions` is the only thing in the loop method. It will look like this:
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```
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void loop() {
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//increase the timer
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count++;
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//return code of 0 indicates no change to the interval; if the interval must be changed, then return the new interval
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//return code of 0 indicates no change to the interval
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//if the interval must be changed, then return the new interval
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return 0;
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}
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