From b5c76c142c39b31fd787a106fc60d708aca6f0e2 Mon Sep 17 00:00:00 2001 From: Arrowana Date: Sun, 30 Oct 2016 12:32:30 +1100 Subject: [PATCH 1/2] add missing requirements.txt --- requirements.txt | 1 + 1 file changed, 1 insertion(+) create mode 100644 requirements.txt diff --git a/requirements.txt b/requirements.txt new file mode 100644 index 0000000..93b47d3 --- /dev/null +++ b/requirements.txt @@ -0,0 +1 @@ +pygame==1.9.1release From 9e5f391fce39b49213fde4d5cacd0bc64f0bc3f9 Mon Sep 17 00:00:00 2001 From: Arrowana Date: Sun, 30 Oct 2016 12:40:30 +1100 Subject: [PATCH 2/2] fix os path join to allow the game to work properly on all platforms --- mainPlaked.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mainPlaked.py b/mainPlaked.py index c3ff074..fa3d3f7 100644 --- a/mainPlaked.py +++ b/mainPlaked.py @@ -36,10 +36,10 @@ gameDisplay = pygame.display.set_mode((display_width, display_height)) # image loading for both apple and snake -snakeimg = pygame.image.load(path.join(assets + '\pixelme.png')) -gameicon = pygame.image.load(path.join(assets + '\gameicon.png')) -appleimg = pygame.image.load(path.join(assets + '\\apple.png')) -coverimg = pygame.image.load(path.join(assets + '\coverimage.png')) +snakeimg = pygame.image.load(path.join(assets, 'pixelme.png')) +gameicon = pygame.image.load(path.join(assets, 'gameicon.png')) +appleimg = pygame.image.load(path.join(assets, 'apple.png')) +coverimg = pygame.image.load(path.join(assets, 'coverimage.png')) coverimg = pygame.transform.scale(coverimg,(800,600)) # game name init and display updated @@ -297,4 +297,4 @@ def gameLoop(): # this fuction kicks-off everything start_screen() -gameLoop() \ No newline at end of file +gameLoop()