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I didn't know where to ask my question, so I'm sorry if this is inappropriate. I was wondering if there was a way to disable rendering of the game in order to experiment with reinforcement learning algorithms ?
I saw that in previous versions of libmelee it was possible to do that with the parameter render=False in the run method of melee.dolphin.Dolphin object that seems to have been removed. When searching for this issue I came across this comment of @altf4 (#33 (comment)) that made me understand that Slippi Dolphin version do not allow anymore the emulator to have a Null video_backend.
Thank you in advance for your answers and this awesome project.
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