-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathinit.lua
More file actions
498 lines (476 loc) · 13.4 KB
/
init.lua
File metadata and controls
498 lines (476 loc) · 13.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
--[[--
by ALA
CREDIT shagu/pfQuest(MIT LICENSE) @ https://github.com/shagu
--]]--
local __addon, __private = ...;
local MT = { }; __private.MT = MT; -- method
local CT = { }; __private.CT = CT; -- constant
local VT = { }; __private.VT = VT; -- variables
local DT = { }; __private.DT = DT; -- data
--> upvalue
local setfenv = setfenv;
local loadstring, pcall, xpcall = loadstring, pcall, xpcall;
local geterrorhandler = geterrorhandler;
local print, date = print, date;
local type = type;
local select = select;
local setmetatable = setmetatable;
local rawset, rawget = rawset, rawget;
local next = next;
local format = string.format;
local band = bit.band;
local UnitLevel = UnitLevel;
local IsLoggedIn = IsLoggedIn;
local CreateFrame = CreateFrame;
local _G = _G;
-->
local __ala_meta__ = _G.__ala_meta__;
__ala_meta__.quest = __private;
VT.__super = __ala_meta__;
VT.__autostyle = __ala_meta__.autostyle;
VT.__menulib = __ala_meta__.__menulib;
VT.__scrolllib = __ala_meta__.__scrolllib;
--> Dev
local _GlobalRef = { };
local _GlobalAssign = { };
function MT.BuildEnv(category)
local _G = _G;
local Ref = _GlobalRef[category] or { };
local Assign = _GlobalAssign[category] or { };
setfenv(2, setmetatable(
{ },
{
__index = function(tbl, key, val)
Ref[key] = (Ref[key] or 0) + 1;
_GlobalRef[category] = Ref;
return _G[key];
end,
__newindex = function(tbl, key, value)
rawset(tbl, key, value);
Assign[key] = (Assign[key] or 0) + 1;
_GlobalAssign[category] = Assign;
return value;
end,
}
));
end
function MT.MergeGlobal(DB)
local _Ref = DB._GlobalRef;
if _Ref ~= nil then
for category, db in next, _Ref do
local to = _GlobalRef[category];
if to == nil then
_GlobalRef[category] = db;
else
for key, val in next, db do
to[key] = (to[key] or 0) + val;
end
end
end
end
DB._GlobalRef = _GlobalRef;
local _Assign = DB._GlobalAssign;
if _Assign ~= nil then
for category, db in next, _Assign do
local to = _GlobalAssign[category];
if to == nil then
_GlobalAssign[category] = db;
else
for key, val in next, db do
to[key] = (to[key] or 0) + val;
end
end
end
end
DB._GlobalAssign = _GlobalAssign;
end
--> constant
CT.BNTAG = select(2, BNGetInfo());
CT.CLIENTVERSION, CT.BUILDNUMBER, CT.BUILDDATE, CT.TOCVERSION = GetBuildInfo();
CT.MAXLEVEL = GetMaxLevelForExpansionLevel(GetExpansionLevel());
CT.LOCALE = GetLocale();
CT.SELFGUID = UnitGUID('player');
CT.SELFNAME = UnitName('player');
CT.SELFRACE, CT.SELFRACEFILE, CT.SELFRACEID = UnitRace('player');
CT.SELFCLASS = UnitClassBase('player');
CT.SELFFACTION = UnitFactionGroup('player');
CT.TAG_DEFAULT = '__pin_tag_default';
CT.TAG_WM_COMMON = '__pin_tag_wm_common';
CT.TAG_WM_LARGE = '__pin_tag_wm_large';
CT.TAG_WM_VARIED = '__pin_tag_wm_varied';
CT.TAG_MM_COMMON = '__pin_tag_mm_common';
CT.TAG_MM_LARGE = '__pin_tag_mm_large';
CT.TAG_MM_VARIED = '__pin_tag_mm_varied';
CT.BIT2RACE = {
["Human"] = 1,
["Orc"] = 2,
["Dwarf"] = 4,
["NightElf"] = 8,
["Scourge"] = 16,
["Tauren"] = 32,
["Gnome"] = 64,
["Troll"] = 128,
["Goblin"] = 256,
["BloodElf"] = 512,
["Draenei"] = 1024,
};
CT.RACE2BIT = { }; for _race, _bit in next, CT.BIT2RACE do CT.RACE2BIT[_bit] = _race; end
CT.BIT2CLASS = {
["WARRIOR"] = 1,
["PALADIN"] = 2,
["HUNTER"] = 4,
["ROGUE"] = 8,
["PRIEST"] = 16,
["SHAMAN"] = 64,
["MAGE"] = 128,
["WARLOCK"] = 256,
["DRUID"] = 1024,
["DEATHKNIGHT"] = 2048,
};
CT.CLASS2BIT = { }; for _class, _bit in next, CT.BIT2CLASS do CT.CLASS2BIT[_bit] = _class; end
CT.SELFRACEBIT = CT.BIT2RACE[CT.SELFRACEFILE];
CT.SELFCLASSBIT = CT.BIT2CLASS[CT.SELFCLASS];
CT.MEDIAPATH = [[Interface\AddOns\]] .. __addon .. [[\Media\]];
CT.TEXTUREPATH = CT.MEDIAPATH .. [[Textures\]];
CT.IMG_INDEX = {
IMG_DEF = 1,
IMG_S_HIGH_LEVEL = 2,
IMG_S_COMMING = 3,
IMG_S_LOW_LEVEL = 4,
IMG_S_REPEATABLE = 5,
IMG_E_UNCOMPLETED = 6,
IMG_S_VERY_HARD = 7,
IMG_S_EASY = 8,
IMG_S_HARD = 9,
IMG_S_NORMAL = 10,
IMG_E_COMPLETED = 11,
};
CT.IMG_PATH_PIN = CT.TEXTUREPATH .. "PIN";
CT.IMG_PATH_AVL = CT.TEXTUREPATH .. "AVL";
CT.IMG_PATH_CPL = CT.TEXTUREPATH .. "CPL";
CT.IMG_LIST = {
[CT.IMG_INDEX.IMG_DEF] = { CT.IMG_PATH_PIN, nil, nil, nil, "ffffffff", 0, 0, },
[CT.IMG_INDEX.IMG_S_HIGH_LEVEL] = { CT.IMG_PATH_AVL, 1.00, 0.10, 0.10, "ffffffff", 1, 1, },
[CT.IMG_INDEX.IMG_S_COMMING] = { CT.IMG_PATH_AVL, 1.00, 0.25, 0.25, "ffffffff", 2, 2, },
[CT.IMG_INDEX.IMG_S_LOW_LEVEL] = { CT.IMG_PATH_AVL, 0.65, 0.65, 0.65, "ffffffff", 3, 3, },
[CT.IMG_INDEX.IMG_S_REPEATABLE] = { CT.IMG_PATH_AVL, 0.25, 0.50, 0.75, "ffffffff", 4, 4, },
[CT.IMG_INDEX.IMG_E_UNCOMPLETED] = { CT.IMG_PATH_CPL, 0.65, 0.65, 0.65, "ffffffff", 5, 5, },
[CT.IMG_INDEX.IMG_S_VERY_HARD] = { CT.IMG_PATH_AVL, 1.00, 0.25, 0.00, "ffffffff", 6, 6, },
[CT.IMG_INDEX.IMG_S_EASY] = { CT.IMG_PATH_AVL, 0.25, 0.75, 0.25, "ffffffff", 7, 7, },
[CT.IMG_INDEX.IMG_S_HARD] = { CT.IMG_PATH_AVL, 1.00, 0.60, 0.00, "ffffffff", 8, 8, },
[CT.IMG_INDEX.IMG_S_NORMAL] = { CT.IMG_PATH_AVL, 1.00, 1.00, 0.00, "ffffffff", 9, 9, },
[CT.IMG_INDEX.IMG_E_COMPLETED] = { CT.IMG_PATH_CPL, 1.00, 0.90, 0.00, "ffffffff", 10, 10, },
};
for _, texture in next, CT.IMG_LIST do
if texture[2] ~= nil and texture[3] ~= nil and texture[4] ~= nil then
texture[5] = format("ff%.2x%.2x%.2x", texture[2] * 255, texture[3] * 255, texture[4] * 255);
end
end
CT.TIP_IMG_LIST = { };
for index, info in next, CT.IMG_LIST do
if (info[2] ~= nil and info[3] ~= nil and info[4] ~= nil) and (info[2] ~= 1.0 or info[3] ~= 1.0 or info[4] ~= 1.0) then
CT.TIP_IMG_LIST[index] = format("|T%s:0:0:0:0:1:1:0:1:0:1:%d:%d:%d|t", info[1], info[2] * 255, info[3] * 255, info[4] * 255);
else
CT.TIP_IMG_LIST[index] = format("|T%s:0|t", info[1]);
end
end
CT.l10nDB = setmetatable(
{
-- Prevent to destroy /tinspect
GetParent = false,
SetShown = false,
GetDebugName = false,
IsObjectType = false,
GetChildren = false,
GetRegions = false,
},
{
__index = function(tbl, key)
local T = {
ui = setmetatable(
{
-- Prevent to destroy /tinspect
GetParent = false,
SetShown = false,
GetDebugName = false,
IsObjectType = false,
GetChildren = false,
GetRegions = false,
},
{
__newindex = function(tbl, key, val)
if val == true then
rawset(tbl, key, key);
else
rawset(tbl, key, val);
end
end,
__index = function(tbl, key)
return key;
end,
__call = function(tbl, key)
return rawget(tbl, key) or key;
end,
}
),
};
tbl[key] = T;
return T;
end,
}
);
--> control
VT.__is_dev = CT.BNTAG == 'alex#516722' or CT.BNTAG == 'ALEX#125620';
-->
MT.BuildEnv('Init');
--> predef
MT.GetUnifiedTime = _G.GetTimePreciseSec;
MT.After = _G.C_Timer.After;
MT.Print = print;
function MT.Error(...)
return MT.Print(date('|cff00ff00%H:%M:%S|r'), ...);
end
function MT.DebugDev(...)
return MT.Print(date('|cff00ff00%H:%M:%S|r'), ...);
end
function MT.DebugRelease(...)
end
function MT.Notice(...)
MT.Print(date('|cffff0000%H:%M:%S|r'), ...);
end
local _TimerPrivate = { }; -- [callback] = { periodic, int, running, halting, limit, };
function MT._TimerStart(callback, int, limit)
if callback ~= nil and type(callback) == 'function' then
local P = _TimerPrivate[callback];
if P == nil then
P = {
[1] = function() -- periodic
if P[4] then
P[3] = false;
elseif P[5] == nil then
MT.After(P[2], P[1]);
callback();
elseif P[5] > 1 then
P[5] = P[5] - 1;
MT.After(P[2], P[1]);
callback();
elseif P[5] > 0 then
P[3] = false;
callback();
else
P[3] = false;
end
end,
[2] = int or 1.0, -- int
[3] = true, -- isrunning
[4] = false, -- ishalting
[5] = limit,
};
_TimerPrivate[callback] = P;
return MT.After(P[2], P[1]);
elseif not P[3] then
P[2] = int or 1.0;
P[3] = true;
P[4] = false;
P[5] = limit;
return MT.After(P[2], P[1]);
else
P[2] = int or P[2];
P[4] = false;
P[5] = limit;
end
end
end
function MT._TimerHalt(callback)
local P = _TimerPrivate[callback];
if P ~= nil and P[3] then
P[4] = true;
end
end
function MT.SafeCall(func, ...)
local success, result = xpcall(
func,
geterrorhandler(),
...
);
if success then
return true, result;
else
return false;
end
end
function MT.CheckSelfRace(_b)
return band(_b, CT.SELFRACEBIT) ~= 0;
end
function MT.CheckSelfClass(_b)
return band(_b, CT.SELFCLASSBIT) ~= 0;
end
function MT.GetQuestStartTexture(info)
local TEXTURE = CT.IMG_INDEX.IMG_S_NORMAL;
local min = info.min;
local diff = min < 0 and 0 or (min - VT.PlayerLevel);
if diff > 0 then
if diff > 1 then
TEXTURE = CT.IMG_INDEX.IMG_S_HIGH_LEVEL;
else
TEXTURE = CT.IMG_INDEX.IMG_S_COMMING;
end
else
local flag = info.flag;
local exflag = info.exflag;
if (exflag ~= nil and band(exflag, 1) ~= 0) or (flag ~= nil and band(flag, 4096) ~= 0) then
TEXTURE = CT.IMG_INDEX.IMG_S_REPEATABLE;
else
local lvl = info.lvl;
lvl = lvl >= 0 and lvl or VT.PlayerLevel;
if lvl >= VT.QuestLvRed then
TEXTURE = CT.IMG_INDEX.IMG_S_VERY_HARD;
elseif lvl >= VT.QuestLvOrange then
TEXTURE = CT.IMG_INDEX.IMG_S_HARD;
elseif lvl >= VT.QuestLvYellow then
TEXTURE = CT.IMG_INDEX.IMG_S_NORMAL;
elseif lvl >= VT.QuestLvGreen then
TEXTURE = CT.IMG_INDEX.IMG_S_EASY;
else
TEXTURE = CT.IMG_INDEX.IMG_S_LOW_LEVEL;
end
end
end
return TEXTURE;
end
-->
VT.PlayerLevel = UnitLevel('player');
VT.QuestLvGreen = -1;
VT.QuestLvYellow = -1;
VT.QuestLvOrange = -1;
VT.QuestLvRed = -1;
VT.IsUnitFacFriend = { AH = 1, };
if CT.SELFFACTION == "Alliance" then
VT.IsUnitFacFriend.A = 1;
else
VT.IsUnitFacFriend.H = 1;
end
DT.DB = { };
--> Main
local __beforeinit = { };
local __oninit = { };
local __afterinit = { };
local __onlogin = { };
local __onquit = { };
function MT.RegisterBeforeInit(key, method)
if type(key) == 'string' and type(method) == 'function' then
__beforeinit[#__beforeinit + 1] = key;
__beforeinit[key] = method;
end
end
function MT.RegisterOnInit(key, method)
if type(key) == 'string' and type(method) == 'function' then
__oninit[#__oninit + 1] = key;
__oninit[key] = method;
end
end
function MT.CallOnInit(key)
local method = __oninit[key];
if method ~= nil then
return method();
end
end
function MT.RegisterAfterInit(key, method)
if type(key) == 'string' and type(method) == 'function' then
__afterinit[#__afterinit + 1] = key;
__afterinit[key] = method;
end
end
function MT.RegisterOnLogin(key, method)
if type(key) == 'string' and type(method) == 'function' then
__onlogin[#__onlogin + 1] = key;
__onlogin[key] = method;
end
end
function MT.RegisterOnQuit(key, method)
if type(key) == 'string' and type(method) == 'function' then
__onquit[#__onquit + 1] = key;
__onquit[key] = method;
end
end
MT.GetUnifiedTime(); -- initialized after call once
local Driver = CreateFrame('FRAME');
Driver:RegisterEvent("ADDON_LOADED");
Driver:RegisterEvent("PLAYER_LOGOUT");
Driver:RegisterEvent("PLAYER_LOGIN");
Driver:SetScript("OnEvent", function(Driver, event, addon)
if event == "ADDON_LOADED" then
if addon == __addon then
Driver:UnregisterEvent("ADDON_LOADED");
VT.__is_loggedin = IsLoggedIn();
--
for index = 1, #__beforeinit do
local key = __beforeinit[index];
local method = __beforeinit[key];
xpcall(method, geterrorhandler(), VT.__is_loggedin);
end
for index = 1, #__oninit do
local key = __oninit[index];
local method = __oninit[key];
xpcall(method, geterrorhandler(), VT.__is_loggedin);
--[==[local success, message = pcall(method);
if not success then
geterrorhandler()r(message or (__addon .. " INIT SCRIPT [[" .. key .. "]] ERROR."));
end]==]
end
for index = 1, #__afterinit do
local key = __afterinit[index];
local method = __afterinit[key];
xpcall(method, geterrorhandler(), VT.__is_loggedin);
end
if VT.__is_loggedin then
return Driver:GetScript("OnEvent")(Driver, "PLAYER_LOGIN");
end
end
elseif event == "PLAYER_LOGIN" then
Driver:UnregisterEvent("PLAYER_LOGIN");
VT.__is_loggedin = true;
for index = 1, #__onlogin do
local key = __onlogin[index];
local method = __onlogin[key];
xpcall(method, geterrorhandler(), true);
end
elseif event == "PLAYER_LOGOUT" then
for index = 1, #__onquit do
local key = __onquit[index];
local method = __onquit[key];
xpcall(method, geterrorhandler());
end
end
end);
VT.__is_loggedin = IsLoggedIn();
if VT.__is_dev then
MT.Debug = MT.DebugDev;
else
MT.Debug = MT.DebugRelease;
end
-->
--> EventHandler
local EventAgent = CreateFrame('FRAME');
VT.EventAgent = EventAgent;
local function OnEvent(self, event, ...)
return EventAgent[event](...);
end
function EventAgent:RegEvent(event, func)
func = func or EventAgent[event];
if func ~= nil then
EventAgent[event] = func;
self:RegisterEvent(event);
self:SetScript("OnEvent", OnEvent);
end
end
function EventAgent:UnregEvent(event)
self:UnregisterEvent(event);
end
function MT.FireEvent(event, ...)
local func = EventAgent[event];
if func ~= nil then
return func(...);
end
end
-->