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linkedlist.h
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132 lines (129 loc) · 1.87 KB
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#include <iostream>
#include <string>
using namespace std;
struct Node
{
int key;
string name;
Node* next;
};
class LinkedList
{
private:
Node* head;
int listLength;
public:
LinkedList()
{
head = NULL;
listLength = 0;
};
Node* previous(Node* node)
{
Node* temp = head;
Node* previous = head;
if (node == head)
return NULL;
while (temp != node)
{
previous = temp;
temp = temp->next;
}
return previous;
}
Node* getIndex(int n)
{
Node* temp = head;
for (int i = 0; i < n; i++)
{
temp = temp->next;
}
return temp;
}
int size()
{
return listLength;
}
void push_front(string Name, int Key)
{
Node* NewNode = new Node;
NewNode->key = Key;
NewNode->name = Name;
NewNode->next = head;
head = NewNode;
listLength++;
}
void pop_front()
{
if (listLength > 0)
{
head = head->next;
listLength--;
}
}
int top_front()
{
return head->key;
}
bool find(string value)
{
if (listLength > 0)
{
Node* temp = head;
for (int i = 0; i < listLength; i++)
{
if (temp->name == value)
{
return true;
}
temp = temp->next;
}
}
return false;
}
bool empty()
{
if (listLength == 0)
return true;
else
return false;
}
void display()
{
Node* current = head;
while (current != NULL)
{
cout << current->name << endl;
current = current->next;
}
}
void erase(string value)
{
Node* temp = head;
if (temp->name == value)
{
pop_front();
}
else
{
for (int i = 0; i < listLength; i++)
{
if (temp->name == value)
{
previous(temp)->next = temp->next;
listLength--;
break;
}
temp = temp->next;
}
}
}
string name()
{
return head->name;
}
void set_name(string Name)
{
head->name = Name;
}
};