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Description
Thank you for creating such a wonderful tool.
I'm using CustomModelData, but is it impossible to convert packs that contain it?
For example, when converting iron_ingot.json, it ends up as a file containing a local path.
As a result, buggy textures are displayed.
I've heard that handling around this area has changed significantly in recent Minecraft versions.
iron_ingot.json(before 1.19.2)
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "minecraft:item/iron_ingot"
},
"overrides": [
{"predicate": {"custom_model_data":1}, "model": "minecraft:item/las/meteorite"},
{"predicate": {"custom_model_data":10}, "model": "minecraft:item/las/i030902-krowphone"}
]
}
iron_ingot.json(after 1.21.8)
{
"model": {
"type": "range_dispatch",
"property": "custom_model_data",
"fallback": {
"type": "model",
"model": "C:\\Users\\Sky_1\\Downloads\\rp\\.\\LASPack_R071030a_converted\\assets\\minecraft\\models\\item\\iron_ingot"
},
"entries": [
{
"threshold": 1,
"model": {
"model": "minecraft:item/las/meteorite",
"type": "model"
}
},
{
"threshold": 10,
"model": {
"model": "minecraft:item/las/i030902-krowphone",
"type": "model"
}
}
]
}
}
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