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Description
Description:
Trying to play with the controller examples in Oculus Quest but they are all broken. I'm guessing it's because all of them are using older versions of A-Frame which didn't support Oculus Quest. For example A-Painter is still using 0.7.0.
I am trying to decide whether to build something with A-Frame and Oculus Quest is one of the most popular headsets. The controller tracking in newer versions is probably working fine, but having working examples on the website would be really helpful for my decision! Thanks.
- A-Frame Version: 0.7.0
- Platform / Device: Oculus Quest
- Reproducible Code Snippet or URL: https://github.com/aframevr/a-painter
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