PokeSim will be built in 3 stages, the first 2 being vertical slices of the library's capabilities. The goal is to write only/all the code needed to simulate, damage calc, and effect analyze a single, predetermined battle scenario and player inputs for a single and a double battle. Vertical Slice # 1 focuses on simple, common actions while Vertical Slice # 2 focuses on complex mechanics. Once both are finished, a good enough idea of what the final library should look like will be done and the rest of the library can be built.
List view
0 issues of 1 selected
- Status: Open.#8 In aed3/poke-sim;