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debugger.lua
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265 lines (234 loc) · 6.53 KB
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local selfsource = ...
if not selfsource then
local source = debug.getinfo(1, "S").source
if source:sub(1, 1) == "@" then
local filepath = source:sub(2)
selfsource = filepath
end
end
local IsWindows = package.config:sub(1, 1) == "\\"
local root = selfsource
:match "(.+)[/][^/]+$"
:match "(.+)[/][^/]+$"
if debug.getregistry()["lua-debug"] then
local dbg = debug.getregistry()["lua-debug"]
local empty = { root = dbg.root }
function empty:init()
return self
end
function empty:start()
return self
end
function empty:attach()
return self
end
function empty:event(what, ...)
if what == "setThreadName" then
dbg:event(what, ...)
end
return self
end
function empty:set_wait()
return self
end
function empty:setup_patch()
return self
end
return empty
end
local function detectLuaDebugPath(cfg)
local PLATFORM = cfg.platform or os.getenv "LUA_DEBUG_PLATFORM"
if not PLATFORM then
local function shell(command)
--NOTICE: io.popen可能会多线程不安全
local f = assert(io.popen(command, 'r'))
local r = f:read '*l'
f:close()
return r:lower()
end
local function detect_windows()
if os.getenv "PROCESSOR_ARCHITECTURE" == "AMD64" then
PLATFORM = "win32-x64"
else
PLATFORM = "win32-ia32"
end
end
local function detect_linux()
local machine = shell "uname -m"
if machine == "x86_64" or machine == "amd64" then
PLATFORM = "linux-x64"
elseif machine == "aarch64" then
PLATFORM = "linux-arm64"
else
error "unknown ARCH"
end
end
local function detect_android()
PLATFORM = "linux-arm64"
end
local function detect_macos()
if shell "uname -m" == "arm64" then
PLATFORM = "darwin-arm64"
else
PLATFORM = "darwin-x64"
end
end
local function detect_bsd()
local machine = shell "uname -m"
if machine == "x86_64" or machine == "amd64" then
PLATFORM = "bsd-x64"
else
error "unknown ARCH"
end
end
if IsWindows then
detect_windows()
else
local name = shell 'uname -s'
if name == "linux" then
if shell 'uname -o' == 'android' then
detect_android()
else
detect_linux()
end
elseif name == "darwin" then
detect_macos()
elseif name == "netbsd" or name == "freebsd" then
detect_bsd()
else
error "unknown OS"
end
end
end
local rt = "/runtime/"..PLATFORM
if cfg.luaVersion then
rt = rt.."/"..cfg.luaVersion
elseif _VERSION == "Lua 5.4" then
rt = rt.."/lua54"
elseif _VERSION == "Lua 5.3" then
rt = rt.."/lua53"
elseif _VERSION == "Lua 5.2" then
rt = rt.."/lua52"
elseif _VERSION == "Lua 5.1" then
if (tostring(assert):match('builtin') ~= nil) then
rt = rt.."/luajit"
else
rt = rt.."/lua51"
end
else
error(_VERSION.." is not supported.")
end
local ext = IsWindows and "dll" or "so"
return root..rt..'/luadebug.'..ext
end
local function initDebugger(dbg, cfg)
if type(cfg) == "string" then
cfg = { address = cfg }
end
local luadebug = os.getenv "LUA_DEBUG_CORE"
local updateenv = false
if not luadebug then
luadebug = detectLuaDebugPath(cfg)
updateenv = true
end
if IsWindows then
assert(package.loadlib(luadebug, 'init'))(cfg.luaapi)
end
---@type LuaDebug
dbg.rdebug = assert(package.loadlib(luadebug, 'luaopen_luadebug'))()
if not os.getenv "LUA_DEBUG_PATH" then
dbg.rdebug.setenv("LUA_DEBUG_PATH", selfsource)
end
if updateenv then
dbg.rdebug.setenv("LUA_DEBUG_CORE", luadebug)
end
local function utf8(s)
if cfg.ansi and IsWindows then
return dbg.rdebug.a2u(s)
end
return s
end
dbg.root = utf8(root)
dbg.address = cfg.address and utf8(cfg.address) or nil
end
local dbg = {}
function dbg:start(cfg)
initDebugger(self, cfg)
self.rdebug.start(([[
local rootpath = %q
package.path = rootpath.."/script/?.lua"
require "backend.bootstrap". start(rootpath, %q..%q)
]]):format(
self.root,
cfg.client == true and "connect:" or "listen:",
dbg.address
))
return self
end
function dbg:attach(cfg)
initDebugger(self, cfg or {})
self.rdebug.start(([[
local rootpath = %q
package.path = rootpath..'/script/?.lua'
require 'backend.bootstrap'. attach(rootpath)
]]):format(
self.root
))
return self
end
function dbg:stop()
self.rdebug.clear()
end
function dbg:event(...)
self.rdebug.event(...)
return self
end
function dbg:set_wait(name, f)
_G[name] = function (...)
_G[name] = nil
f(...)
self:event 'wait'
end
return self
end
function dbg:setup_patch()
local ERREVENT_ERRRUN = 0x02
local rawxpcall = xpcall
function pcall(f, ...)
return rawxpcall(f,
function (msg)
self:event("exception", msg, ERREVENT_ERRRUN, 3)
return msg
end,
...)
end
function xpcall(f, msgh, ...)
return rawxpcall(f,
function (msg)
self:event("exception", msg, ERREVENT_ERRRUN, 3)
return msgh and msgh(msg) or msg
end
, ...)
end
local rawcoroutineresume = coroutine.resume
local rawcoroutinewrap = coroutine.wrap
local function coreturn(co, ...)
self:event("thread", co, 1)
return ...
end
function coroutine.resume(co, ...)
self:event("thread", co, 0)
return coreturn(co, rawcoroutineresume(co, ...))
end
function coroutine.wrap(f)
local wf = rawcoroutinewrap(f)
local _, co = debug.getupvalue(wf, 1)
return function (...)
self:event("thread", co, 0)
return coreturn(co, wf(...))
end
end
return self
end
debug.getregistry()["lua-debug"] = dbg
return dbg