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Binary_Tree_Implementation.cpp
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152 lines (110 loc) · 2.35 KB
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//binary tree implementation and traversals
#include<iostream>
using namespace std;
#include<queue>
#include<vector>
class node{
public:
int data;
node* left;
node* right;
node(int d)
{
this->data=d;
this->left=NULL;
this->right=NULL;
}
};
node* buildTree(node* root)
{
cout<<"enter data "<<endl;
int d;
cin>>d;
root = new node(d);
if(d == -1)
{
return NULL;
}
cout<<"enter data for left of "<<d<<endl;
root->left = buildTree(root->left);
cout<<"enter data for right of"<<d<<endl;
root->right = buildTree(root->right);
return root;
}
void levelOrder(node* root)
{
queue<node*> q;
q.push(root);
q.push(NULL);
while(!q.empty())
{
node* temp = q.front();
q.pop();
if(temp==NULL)
{
cout<<endl;
if(!q.empty()) q.push(NULL);
}
else{
cout<<" "<<temp->data;
if(temp->left) q.push(temp->left);
if(temp->right) q.push(temp->right);
}
}
}
vector<int> inorderTraversal(node* root , vector<int> &res)
{
if (root != NULL)
{
inorderTraversal(root->left, res);
res.push_back(root->data);
inorderTraversal(root->right, res);
}
return res;
}
vector<int> preorderTraversal(node* root , vector<int> &res)
{
if (root != NULL)
{
res.push_back(root->data);
preorderTraversal(root->left, res);
preorderTraversal(root->right, res);
}
return res;
}
vector<int> postorderTraversal(node* root , vector<int> &res)
{
if (root != NULL)
{
postorderTraversal(root->left, res);
postorderTraversal(root->right, res);
res.push_back(root->data);
}
return res;
}
int main()
{
node* root = NULL;
root = buildTree(root);
levelOrder(root);
cout<<"level order"<<endl;
vector<int> result1;
vector<int> result2;
vector<int> result3;
inorderTraversal(root,result1);
preorderTraversal(root,result2);
postorderTraversal(root,result3);
cout<<"inorder"<<endl;
for(int val : result1) {
cout << val << " ";
}
cout<<endl<<"preorder"<<endl;
for(int val : result2) {
cout << val << " ";
}
cout<<endl<<"postorder"<<endl;
for(int val : result3) {
cout << val << " ";
}
return 0;
}