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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ Supports registration, login, inventory protection, brute-force prevention, and
- `/login <password>` — Login to your account.
- `/changepassword <old> <new>` — Change your password.
- `/auth help` — Show help information.
- `/auth reload` — Reload the configuration file (requires permission level 2).

## Configuration

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1 change: 1 addition & 0 deletions README_zh-CN.md
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Expand Up @@ -22,6 +22,7 @@
- `/login <密码>` — 登录账户
- `/changepassword <旧密码> <新密码>` — 修改密码
- `/auth help` — 查看帮助信息
- `/auth reload` — 重载配置文件(需要权限等级 2)

## 配置说明

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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -149,7 +149,7 @@ dependencies {
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
implementation files('libs/trueuuid-1.0.2.jar')
implementation files('libs/trueuuid-1.0.5.jar')
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
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2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -38,7 +38,7 @@ mod_name=OfflineAuth
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GNU LGPL 3.0
# The mod version. See https://semver.org/
mod_version=1.0.1
mod_version=1.0.4
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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1 change: 1 addition & 0 deletions src/main/java/cn/alini/offlineauth/AuthConfig.java
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Expand Up @@ -55,6 +55,7 @@ public AuthConfig() {
messages.put("help_login", "§e/login 密码 §7- 登录账户");
messages.put("help_changepwd", "§e/changepassword 旧密码 新密码 §7- 修改密码");
messages.put("auto_login_warn", "§e⚠已启用自动登录(同IP设备短时间内无需重复登录)。如在网吧/公共电脑请勿使用此功能,避免账号被盗。");
messages.put("reload_success", "§a配置已重载!");

// 正确做法:在构造后,手动调用 load(),不要在构造里调用
// 由主类 new AuthConfig 后,再调用 config.load()
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10 changes: 9 additions & 1 deletion src/main/java/cn/alini/offlineauth/OfflineAuthHandler.java
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Expand Up @@ -44,7 +44,7 @@ public class OfflineAuthHandler {
private static final Gson gson = new Gson();
private static final Map<String, AutoLoginInfo> autoLoginMap = new HashMap<>();
private static final Map<String, FailInfo> failMap = new HashMap<>();
static { loadAutoLogin(); loadFail(); }
static { config.load(); loadAutoLogin(); loadFail(); }

private static boolean isOfflinePlayer(ServerPlayer player) {
return !TrueuuidApi.isPremium(player.getName().getString().toLowerCase(Locale.ROOT));
Expand Down Expand Up @@ -546,6 +546,14 @@ public static void registerCommands(RegisterCommandsEvent event) {
return 1;
})
)
.then(Commands.literal("reload")
.requires(source -> source.hasPermission(2))
.executes(ctx -> {
config.load();
ctx.getSource().sendSuccess(() -> Component.literal(config.msg("reload_success")), true);
return 1;
})
)
);
}
}
1 change: 0 additions & 1 deletion src/main/java/cn/alini/offlineauth/Offlineauth.java
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Expand Up @@ -13,6 +13,5 @@ public class Offlineauth {
public Offlineauth() {
//mod成功加载日志
LOGGER.info("OfflineAuth mod loaded successfully!");
new AuthConfig().save();
}
}