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Description
In the physical Age of Steam game, any track tile can function as a town when a town disk is placed on it. This is an important rule interaction, and it affects route planning, link scoring, and overall board evaluation. However, the current Tile Manifest shows only the raw track tiles without any indication of how they behave when used as towns.
For newer players especially, it can be difficult to visualize how a given tile changes when treated as a town.
Proposed Feature: “Show as Town” Toggle
Add a toggle to the Tile Manifest UI:
Show as Town: ON/OFF
When enabled:
- A town circle is overlaid on every tile in the manifest.
- This visually demonstrates how each tile behaves when used as a town.
- Players can quickly understand how routes will run through that tile when it represents a town.
This mirrors the physical game rule where any tile may be used as a town (as described in the rulebook, pages 6–8).
Benefits
- Helps new players understand how towns interact with track tiles.
- Makes the Tile Manifest more informative and aligned with real gameplay.
- Reduces rule lookups and confusion about which tiles can host towns.
- Improves planning and visualization during track building.
If desired, this could later be extended to show:
- Town overlay + rotation previews
- Town overlay + link examples
- Town overlay + scoring implications
But the basic toggle alone would already be a major usability improvement.