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PacMan should always die when he walks into a cell containing both an edible and non-edible ghost. #58

@DavidBetteridge

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@DavidBetteridge

PacMan should always die when he walks into a cell containing both an edible and non-edible ghost.

Currently, the outcome will depend on which ghost is returned first by the method GhostsCollidedWithPacMan

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