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Feature Request: Cross-Map Tag Patch #370

@jadrvel

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@jadrvel

I am a new player in the Halo series. While playing the campaigns, I found some numerical design choices unsatisfactory (e.g., the ammunition capacity of certain weapons). Since I couldn't find an existing mod on Nexus that makes the exact modifications I wanted, I came across this fantastic project and found it more than capable of achieving my goals.

However, after learning about the structure of Halo's map files, I realized that I have to manually apply the same modifications to each map, which is quite tedious. The existing map patch feature seemed relevant, but after reviewing the code, I noticed that it relies on the specific binary layout of each map file, preventing it from being applied across multiple maps.

While it is true that different maps within the same game have their tags stored at different offsets, tags within the same group share the same structure, and many tags (e.g., weapon tags) are logically identical across all maps. Therefore, I believe a cross-map tag patch feature could be a valuable addition to Assembly, making modifications more convenient.

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