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This repository was archived by the owner on Jun 20, 2024. It is now read-only.
Whenever I create an IWorldView in the same dimension as the dim. I'm currently in, my world seems to break a bit. Some chunks just refuse to load unless I cleanup the IWorldView, quit the game and restart. You can tell if the world is messed up by looking at two other small little bugs, if you break blocks with an IWorldView present, they seem to drop double the amount of particles they should, and rain particles seems to drop much faster than normal. This seems to happen both if I use the API to create a view, or if I use /lg-viewdim. It's kinda weird looking...