Hi,
I just glanced over the API. Since you use raw pointers (in 2014 ;D) it would be nice if the ownership transfer semantics were clarified in the API docs..
e.g. Synthesizer::addSound, does the Synthesizer take ownership of the pointer (i.e. does it delete it upon destruction of the Synthesizer object?)
Hi,
I just glanced over the API. Since you use raw pointers (in 2014 ;D) it would be nice if the ownership transfer semantics were clarified in the API docs..
e.g. Synthesizer::addSound, does the Synthesizer take ownership of the pointer (i.e. does it delete it upon destruction of the Synthesizer object?)