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LethalEmotesAPI breaks bullet trajectories/trails #187

@Dunberla

Description

@Dunberla

Describe the bug
When enabling LethalEmotesAPI it visually breaks the trajectories/trails of bullets fired from (some?) weapons. Most noticeable on the "Ceasefire" minigun from CodeRebirth. I think the issue exists on other weapons too like the rifle and the revolver from "Piggys Variety Mod" but that is harder to see.

To Reproduce
Steps to reproduce the behavior:

  1. Download my testing modpack profile code.
  2. Launch the profile and load up in a new save.
  3. Spawn the "Ceasefire" minigun from CodeRebirth with the Imperium spawn menu by pressing f2 and searching for the item.
  4. Fire the weapon by holding down m1. You can spin around while firing the minigun to amplify the visual issue.

By simply disabling LethalEmotesAPI the bullet visuals return to normal.

Expected behavior
That the bullets travel normally like when LethalEmotesAPI is disabled/removed.

ModPack Code
01986259-2a70-d716-f129-c4e14a75477a

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