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Player can be removed from the game (removed from round players) for any of the following reasons:
- Player chooses to quit.
- Player runs out of lives / rounds / time
- Player fails to 'Start' within n number of seconds of round start. (Maybe? Might be resolved by idle)
- Player does not respond to ping (create client issue for this, and make sure this works). This should ONLY be in effect once the round has started (Jim should sort out lifecycle concerns here).