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Changelog

1.3.0 - 2026-04-21

  • Added full ring-progress speech parity on the map: landmark arrival, bracket teleport, and mode-menu announcements now include rings anywhere the sighted UI already shows them.
  • Expanded the map summary hotkey so F1 and controller View read chapter totals for stars, rings, and perfect runs, while still reporting remaining stars needed to pass on chapters 1-4.
  • Polished the related map-help wording and localization coverage in all supported game languages for the final feature build.

1.2.0 - 2026-04-16

  • Refreshed the project templates and helper scripts used to maintain the mod.
  • Added simple build and deploy wrapper scripts for local development.
  • Tightened repo safety rules so generated files like decompiled code, build artifacts, and release folders stay out of git.
  • Kept the release ZIP as a copy-paste install: the mod DLL, cutscene descriptions, localization files, screen-reader DLLs, and UserData/Loader.cfg all ship in the right folder structure.

1.1 - 2026-02-14

  • Added the full v1.1 contextual-cue pass across targeted dreams, including scene-specific directional prompts and hold/release timing guidance.
  • Added controller utility mirrors for accessibility hotkeys (View for map stars, L3 for contextual cues, R3 for menu positions).
  • Added global F11 context help with localized, screen-specific control guidance.
  • Improved tutorial/dialog, community loader, credits, and map behavior based on log-driven playtest fixes.
  • Expanded localization polish (including Chinese title phrasing and broad Spanish accent/diacritic corrections).
  • Added cutscene AD authoring foundations (cutscene-ad manifest/scripts, validator script, and workflow docs).
  • Added scripts/extract_unity_assets.py to extract/index Unity assets for cutscene/audio-description research.

1.0.4 - 2026-02-11

  • Added map-only F1 hotkey that announces map/chapter star progress summary.
  • Refined F1 behavior to match map UI totals (TotalBox): chapter stars collected plus stars still needed to pass.
  • Fixed map navigation assist so gamepad teleport (Action Left / Action Right) keeps working after keyboard input, without requiring pause-menu reset.

1.0.3 - 2026-02-10

  • Added global F3 toggle for menu position announcements (for example 1 of 4), with immediate persistence to MelonPreferences.
  • Applied the position toggle across options menus, language/mode menus, stage-end results options, achievements rows, and downloaded-level row/page narration.
  • Added localized on/off confirmation messages for the new menu-position toggle in all supported game languages.
  • Updated release packaging to include UserData/Loader.cfg so launcher console visibility follows the provided MelonLoader config.

1.0.2 - 2026-02-10

  • Fixed settings value timing for directional options so value announcements are read after the applied change.
  • Added a dedicated wait-for-refresh path for resolution changes to avoid stale pre-change reads.
  • Included results comment text (WavesBox message) in spoken results summary.
  • Combined calibration hint text with calibration menu opening announcement into one utterance.
  • Localized dream/level name announcements across all game-supported languages.

1.0.1 - 2026-02-10

  • Fixed map teleport double-trigger where one press ([, ], F9, F10) could jump two landmarks.
  • Added one-shot teleport dispatch guard and edge-based gamepad teleport input handling.
  • Updated README install/release notes and support link text.

1.1.6 - 2026-02-10

  • Added runtime F2 toggle for rhythm cue announcements with immediate persistence to MelonPreferences.
  • Made F12 debug mode persistent across sessions using MelonPreferences-backed state.
  • Reduced map hotspot speech chatter by debouncing repeated same-landmark arrival lines.
  • Fixed teleport star grammar with singular/plural handling (1 star vs N stars).
  • Added optional announcement toggles for map hotspots, rhythm cues, tutorial/dialog narration, and credits narration.
  • Added scripts/Test-SpeechRegression.ps1 to detect common speech regressions from [SR] logs.
  • Improved translation consistency for startup loaded line and results stats wording.
  • Expanded README with controller-aware navigation, runtime toggle behavior, and regression test workflow.

1.1.5 - 2026-02-09

  • Unified predictable menu announcements into single utterances.
  • Updated welcome prompt to localized controller-aware guidance.
  • Added/finished credits roll narration while scrolling.
  • Improved tutorial dialog coverage (including graphic text path) and punctuation joining.
  • Added map/gameplay playtest follow-up fixes (mode/language positions, results merge, snap controls).