- Added full ring-progress speech parity on the map: landmark arrival, bracket teleport, and mode-menu announcements now include rings anywhere the sighted UI already shows them.
- Expanded the map summary hotkey so
F1and controllerViewread chapter totals for stars, rings, and perfect runs, while still reporting remaining stars needed to pass on chapters 1-4. - Polished the related map-help wording and localization coverage in all supported game languages for the final feature build.
- Refreshed the project templates and helper scripts used to maintain the mod.
- Added simple build and deploy wrapper scripts for local development.
- Tightened repo safety rules so generated files like decompiled code, build artifacts, and release folders stay out of git.
- Kept the release ZIP as a copy-paste install: the mod DLL, cutscene descriptions, localization files, screen-reader DLLs, and
UserData/Loader.cfgall ship in the right folder structure.
- Added the full v1.1 contextual-cue pass across targeted dreams, including scene-specific directional prompts and hold/release timing guidance.
- Added controller utility mirrors for accessibility hotkeys (
Viewfor map stars,L3for contextual cues,R3for menu positions). - Added global
F11context help with localized, screen-specific control guidance. - Improved tutorial/dialog, community loader, credits, and map behavior based on log-driven playtest fixes.
- Expanded localization polish (including Chinese title phrasing and broad Spanish accent/diacritic corrections).
- Added cutscene AD authoring foundations (
cutscene-admanifest/scripts, validator script, and workflow docs). - Added
scripts/extract_unity_assets.pyto extract/index Unity assets for cutscene/audio-description research.
- Added map-only
F1hotkey that announces map/chapter star progress summary. - Refined
F1behavior to match map UI totals (TotalBox): chapter stars collected plus stars still needed to pass. - Fixed map navigation assist so gamepad teleport (
Action Left/Action Right) keeps working after keyboard input, without requiring pause-menu reset.
- Added global
F3toggle for menu position announcements (for example1 of 4), with immediate persistence to MelonPreferences. - Applied the position toggle across options menus, language/mode menus, stage-end results options, achievements rows, and downloaded-level row/page narration.
- Added localized on/off confirmation messages for the new menu-position toggle in all supported game languages.
- Updated release packaging to include
UserData/Loader.cfgso launcher console visibility follows the provided MelonLoader config.
- Fixed settings value timing for directional options so value announcements are read after the applied change.
- Added a dedicated wait-for-refresh path for resolution changes to avoid stale pre-change reads.
- Included results comment text (
WavesBoxmessage) in spoken results summary. - Combined calibration hint text with calibration menu opening announcement into one utterance.
- Localized dream/level name announcements across all game-supported languages.
- Fixed map teleport double-trigger where one press (
[,],F9,F10) could jump two landmarks. - Added one-shot teleport dispatch guard and edge-based gamepad teleport input handling.
- Updated README install/release notes and support link text.
- Added runtime
F2toggle for rhythm cue announcements with immediate persistence to MelonPreferences. - Made
F12debug mode persistent across sessions using MelonPreferences-backed state. - Reduced map hotspot speech chatter by debouncing repeated same-landmark arrival lines.
- Fixed teleport star grammar with singular/plural handling (
1 starvsN stars). - Added optional announcement toggles for map hotspots, rhythm cues, tutorial/dialog narration, and credits narration.
- Added
scripts/Test-SpeechRegression.ps1to detect common speech regressions from[SR]logs. - Improved translation consistency for startup loaded line and results stats wording.
- Expanded README with controller-aware navigation, runtime toggle behavior, and regression test workflow.
- Unified predictable menu announcements into single utterances.
- Updated welcome prompt to localized controller-aware guidance.
- Added/finished credits roll narration while scrolling.
- Improved tutorial dialog coverage (including graphic text path) and punctuation joining.
- Added map/gameplay playtest follow-up fixes (mode/language positions, results merge, snap controls).