diff --git a/README.md b/README.md index 532a7a6..115175e 100644 --- a/README.md +++ b/README.md @@ -26,6 +26,17 @@ Bonus: it's cheap to put together and highly hackable. I wrote the code in a mod ![_DSC0945 Large](https://github.com/user-attachments/assets/ef5a7adf-0809-4d12-9821-14966fce223a) +## Sound notification (v1.5) +- **Sound notification:** small and customizable sound notifications that play with every click and at the end of any open/focus session. Sound notifications can be disable from the menu. + +> [!NOTE] +> If you prefer the original version of the project without modification you can find a copy of it inside the 'igor_original' folder + +Requires a piezo buzzer (PS1240, SFM-27 or any type) available on every amazon in set ~3-6 $/£/€ +| Component | Pin | Wiring| +|----------------------|-----|-------------| +| Buzzer | D8 | Connect one pin to D8 and the other to GND + ## BOM @@ -97,11 +108,12 @@ Basically, there is no initial setup... we're ready when you are! #### 2. Main Menu -The main menu offers three options: +The main menu offers four options: - **UP:** Start counting focus time upward. Great for open-ended focus sessions. - **DOWN:** Select a countdown duration and track your focus session as it counts down to zero. - **Reset:** Manually reset your total focus time to zero. This won't affect current sessions but will clear the accumulated flow minutes shown on the top of the screen. +- **Volume on/off: (1.5v)** Enable or disable sound notification for click, open and focused session. #### 3. Count UP Mode @@ -126,6 +138,11 @@ If the timer remains in the menu or selection screen without user interaction fo After 30 minutes of inactivity, the display turns off entirely - this is to conserve energy. Simply press the button to exit IDLE mode and return to the menu. +#### 7. Sound notification (v1.5) +Sound can be enabled or disabled for the related option in the menu. It's possible to customize sounds used for click, open and focused session directly from the script, specifying note and their duration. Sounds can be created directly online with tool such as https://tone-maker.vercel.app/. Other useful links for sounds creation: +* https://docs.arduino.cc/built-in-examples/digital/toneMelody/ +* https://github.com/robsoncouto/arduino-songs + ### Example Workflow - Select **UP** to start timing a work session. @@ -140,7 +157,7 @@ https://youtu.be/Wko0zgRGtPI Here are a bunch of features I think might be cool to try out. Please add your ideas as well. Also, please help me by submitting code!! I'm a designer, not a programmer and could really use some of your talents to bring this project alive. -- [ ] Add sound notifications +- [X] Add sound notifications - [ ] Get internet time via Wifi + portal, since this is a ESP module - [ ] More animations and transitions - [ ] More modes available (any ideas?) diff --git a/igor_original/igor_original.ino b/igor_original/igor_original.ino new file mode 100644 index 0000000..594153c --- /dev/null +++ b/igor_original/igor_original.ino @@ -0,0 +1,392 @@ +#include +#include + +//----------------------------------------------- +Adafruit_SSD1306 display(128, 64, &Wire, D4); + +//----------------------------------------------- +#define CLK D6 +#define DT D7 +#define SW D4 + +//----------------------------------------------- +int flowMinutes = 0; // Total flow minutes +int menuIndex = 0; // 0 for UP, 1 for DOWN, 2 for Reset +String menuOptions[3] = {"UP", "DOWN", "Reset"}; // Label reset option as "Reset" +unsigned long lastActivityTime = 0; // For inactivity detection +const unsigned long inactivityLimit = 3 * 60000; // 3 minutes in milliseconds + +enum State { MENU, COUNTING_UP, COUNTING_DOWN, SELECTING_DOWN_DURATION, IDLE }; +State currentState = MENU; + +int countdownValue = 20; // Default value for countdown +int initialCountdownValue = 20; // Store the countdown value when selected +unsigned long previousMillis = 0; // For counting logic +int elapsedMinutes = 0; +bool isCounting = false; +unsigned long buttonDebounceTime = 0; +const unsigned long buttonDebounceDelay = 800; // Debounce delay + +// Rotary encoder debounce variables +unsigned long lastRotaryTime = 0; +const unsigned long rotaryDebounceDelay = 150; // Faster debounce for rotary encoder + +// IDLE mode extended behavior +const unsigned long displayOffTimeLimit = 30 * 60000; // 30 minutes in milliseconds + +unsigned long idleStartTime = 0; // Track when IDLE mode starts +bool displayOff = false; // Track if the display is off + +//========================================================= +void setup() { + initHardware(); + initDisplay(); + updateDisplay(); + Serial.println("Setup complete, starting loop..."); +} + +//========================================================= +void loop() { + unsigned long currentMillis = millis(); + + // Handle rotary encoder input + handleRotaryInput(); + + // Handle button presses and states + handleButtonPresses(currentMillis); + + // Handle counting logic + handleCounting(currentMillis); + + // Handle inactivity + handleInactivity(currentMillis); +} + +//========================================================= +// Initialize hardware pins and serial communication +void initHardware() { + pinMode(CLK, INPUT); + pinMode(DT, INPUT); + pinMode(SW, INPUT); + Serial.begin(9600); +} + +//========================================================= +// Initialize the OLED display +void initDisplay() { + if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { + Serial.println(F("SSD1306 allocation failed")); + for (;;); + } + display.clearDisplay(); + Serial.println("Display initialized."); +} + +//========================================================= +// Update the OLED display with the current state +void updateDisplay() { + display.setTextColor(WHITE); + display.clearDisplay(); + + // Display top row + String topRowText; + + if (currentState == COUNTING_UP) { + topRowText = "Focus! \x18"; // Focus with upward triangle for counting UP + } else if (currentState == COUNTING_DOWN) { + topRowText = "Focus! \x19"; // Focus with downward triangle for counting DOWN + } else { + topRowText = "Flow: " + String(flowMinutes); // Display total flow minutes when not counting + } + + int topRowTextWidth = topRowText.length() * 12; // TextSize 2, so 12 pixels per char + int topRowX = (128 - topRowTextWidth) / 2; // Center the text on the top row + + display.setTextSize(2); // Larger size for top row + display.setCursor(topRowX, 0); // Centered on top row + display.print(topRowText); + + // Display main row (menu or counting values) + String mainRowText; + + if (currentState == MENU) { + mainRowText = menuOptions[menuIndex]; // Display UP, DOWN, or Reset in the menu + } else if (currentState == COUNTING_UP) { + mainRowText = String(elapsedMinutes); // Display counting up minutes + } else if (currentState == COUNTING_DOWN || currentState == SELECTING_DOWN_DURATION) { + mainRowText = String(countdownValue); // Display countdown minutes + } else if (currentState == IDLE) { + mainRowText = "IDLE?"; + } + + int mainRowTextWidth = mainRowText.length() * 24; // TextSize 4, so 24 pixels per char + int mainRowX = (128 - mainRowTextWidth) / 2; // Calculate centered X position + + display.setTextSize(4); // Larger size for main row + display.setCursor(mainRowX, 30); // Centered on main row + display.print(mainRowText); + + display.display(); // Show the updated display +} + +//========================================================= +// Detect button presses with debounce logic +bool buttonPressed() { + if (digitalRead(SW) == LOW && (millis() - buttonDebounceTime > buttonDebounceDelay)) { + buttonDebounceTime = millis(); // Debounce + lastActivityTime = millis(); // Reset inactivity timer + return true; + } + return false; +} + +//========================================================= +// Handle button presses and manage state transitions +void handleButtonPresses(unsigned long currentMillis) { + if (!buttonPressed()) return; + + switch (currentState) { + case MENU: + if (menuIndex == 0) { // UP selected + startCountingUp(); + } else if (menuIndex == 1) { // DOWN selected + startSelectingDownDuration(); + } else if (menuIndex == 2) { // Reset selected + resetFlowMinutes(); // Reset the total focus time to 0 + } + break; + + case SELECTING_DOWN_DURATION: + confirmCountdownSelection(); + break; + + case COUNTING_UP: + stopCountingUp(); + break; + + case COUNTING_DOWN: + stopCountingDown(); + break; + } + updateDisplay(); +} + +//========================================================= +// Start counting up +void startCountingUp() { + currentState = COUNTING_UP; + elapsedMinutes = 0; + isCounting = true; + lastActivityTime = millis(); // Reset inactivity timer + Serial.println("Counting UP started."); +} + +//========================================================= +// Start selecting the countdown duration +void startSelectingDownDuration() { + currentState = SELECTING_DOWN_DURATION; + countdownValue = 20; + lastActivityTime = millis(); // Reset inactivity timer + Serial.println("Selecting DOWN duration."); +} + +//========================================================= +// Confirm countdown selection and start counting down +void confirmCountdownSelection() { + initialCountdownValue = countdownValue; + currentState = COUNTING_DOWN; + isCounting = true; + lastActivityTime = millis(); // Reset inactivity timer + Serial.print("Counting DOWN started with "); Serial.print(countdownValue); Serial.println(" minutes."); +} + +//========================================================= +// Stop counting up and return to menu +void stopCountingUp() { + flowMinutes += elapsedMinutes; + successAnimation(); + currentState = MENU; + isCounting = false; + Serial.println("Counting UP stopped. Returning to MENU."); +} + +//========================================================= +// Stop counting down and return to menu +void stopCountingDown() { + flowMinutes += (initialCountdownValue - countdownValue); + successAnimation(); + currentState = MENU; + isCounting = false; + Serial.println("Counting DOWN stopped. Returning to MENU."); +} + +//========================================================= +// Reset the total flow minutes counter to 0 +void resetFlowMinutes() { + flowMinutes = 0; + Serial.println("Flow minutes reset to 0."); + updateDisplay(); // Update the display to show the reset value +} + +//========================================================= +// Handle counting up or down logic +void handleCounting(unsigned long currentMillis) { + if (!isCounting || (currentMillis - previousMillis < 60000)) return; + + previousMillis = currentMillis; + + if (currentState == COUNTING_UP) { + elapsedMinutes++; + updateDisplay(); + Serial.print("Counting UP: "); Serial.println(elapsedMinutes); + } else if (currentState == COUNTING_DOWN) { + countdownValue--; + if (countdownValue <= 0) { + flowMinutes += initialCountdownValue; + successAnimation(); + currentState = MENU; + isCounting = false; + Serial.println("Countdown finished, returning to MENU."); + } + updateDisplay(); + Serial.print("Counting DOWN: "); Serial.println(countdownValue); + } +} + +//========================================================= +// Success animation when a session ends +void successAnimation() { + display.clearDisplay(); + int centerX = 64, centerY = 32; + + for (int radius = 2; radius <= 30; radius += 2) { + display.drawCircle(centerX, centerY, radius, WHITE); + display.display(); + delay(100); + + if (radius % 4 == 0) { + display.clearDisplay(); + display.display(); + delay(2); + } + } + + display.clearDisplay(); + display.setTextSize(2); + display.setCursor(20, 20); + display.print("SUCCESS!"); + display.display(); + delay(1000); + display.clearDisplay(); + display.display(); +} + +//========================================================= +// Rotary Encoder Rotation Detection +int getRotation() { + static int previousCLK = digitalRead(CLK); + int currentCLK = digitalRead(CLK); + + if (currentCLK == LOW && previousCLK == HIGH && (millis() - lastRotaryTime > rotaryDebounceDelay)) { + lastRotaryTime = millis(); // Debounce + int DTValue = digitalRead(DT); // Read DT to determine direction + + previousCLK = currentCLK; // Update previous CLK for next iteration + + return (DTValue != currentCLK) ? 1 : -1; // Clockwise or counterclockwise + } + + previousCLK = currentCLK; + return 0; // No rotation +} + +//========================================================= +// Handle rotary input for menu and countdown selection +void handleRotaryInput() { + int rotation = getRotation(); + if (rotation == 0) return; // No rotation detected + + lastActivityTime = millis(); // Reset inactivity timer on any valid rotation + Serial.print(millis()); // Print the current time in milliseconds + Serial.print(" - Rotation detected, activity timer reset. Rotation: "); + Serial.println(rotation); + + if (currentState == MENU) { + menuIndex = (menuIndex + rotation + 3) % 3; // Update for 3 menu options: UP, DOWN, Reset + updateDisplay(); + Serial.print(millis()); // Print the current time in milliseconds + Serial.print(" - Menu option: "); Serial.println(menuOptions[menuIndex]); + } else if (currentState == SELECTING_DOWN_DURATION) { + countdownValue = max(1, countdownValue + rotation); + updateDisplay(); + Serial.print(millis()); // Print the current time in milliseconds + Serial.print(" - Countdown value: "); Serial.println(countdownValue); + } +} +//========================================================= +// Handle inactivity and switch to IDLE if necessary +void handleInactivity(unsigned long currentMillis) { + // Comment out frequent serial prints to improve performance + /* + Serial.print(millis()); + Serial.print(" - Current time (millis): "); + Serial.println(currentMillis); + + Serial.print(millis()); + Serial.print(" - Last activity time (millis): "); + Serial.println(lastActivityTime); + */ + + // Make sure the subtraction does not cause an overflow/underflow + if (currentMillis >= lastActivityTime) { + unsigned long timeSinceLastActivity = currentMillis - lastActivityTime; + + /* + Serial.print(millis()); + Serial.print(" - Time since last activity (ms): "); + Serial.println(timeSinceLastActivity); + */ + + // Check if the user is in the MENU or selecting countdown duration mode + if ((currentState == MENU || currentState == SELECTING_DOWN_DURATION) && + (timeSinceLastActivity > inactivityLimit)) { + if (currentState != IDLE) { + currentState = IDLE; + idleStartTime = millis(); // Record when IDLE mode starts + updateDisplay(); + Serial.print(millis()); // Print the current time in milliseconds + Serial.println(" - IDLE state entered due to inactivity."); + } + } + } else { + // Comment out warning to reduce unnecessary serial prints + // Serial.println(" - Warning: currentMillis is less than lastActivityTime!"); + } + + // Check if the user has been in IDLE for more than 30 minutes and turn off the display + if (currentState == IDLE && !displayOff && (currentMillis - idleStartTime > displayOffTimeLimit)) { + displayOff = true; + display.ssd1306_command(SSD1306_DISPLAYOFF); // Turn off the display + Serial.print(millis()); // Print the current time in milliseconds + Serial.println(" - Display turned off after 30 minutes of IDLE."); + } + + // Exit IDLE if any rotary or button action happens + if (currentState == IDLE && (getRotation() != 0 || buttonPressed())) { + currentState = MENU; + lastActivityTime = millis(); // Reset inactivity timer upon exiting IDLE + + // Turn the display back on if it was off + if (displayOff) { + display.ssd1306_command(SSD1306_DISPLAYON); + displayOff = false; + Serial.print(millis()); // Print the current time in milliseconds + Serial.println(" - Display turned back on."); + } + + updateDisplay(); + Serial.print(millis()); // Print the current time in milliseconds + Serial.println(" - Exiting IDLE mode. Back to MENU."); + } +} + diff --git a/sketch_sep25a.ino b/sketch_sep25a.ino index 594153c..1e86609 100644 --- a/sketch_sep25a.ino +++ b/sketch_sep25a.ino @@ -1,18 +1,20 @@ #include #include +#include "utilities.h" +// generic pins for generic ESP8266 if using DX pins does not work //----------------------------------------------- -Adafruit_SSD1306 display(128, 64, &Wire, D4); +Adafruit_SSD1306 display(128, 64, &Wire, D4); // or -1 //----------------------------------------------- -#define CLK D6 -#define DT D7 -#define SW D4 +#define CLK D6 //or 12 +#define DT D7 //or 13 +#define SW D4 //or 2 //----------------------------------------------- int flowMinutes = 0; // Total flow minutes -int menuIndex = 0; // 0 for UP, 1 for DOWN, 2 for Reset -String menuOptions[3] = {"UP", "DOWN", "Reset"}; // Label reset option as "Reset" +int menuIndex = 0; // 0 for UP, 1 for DOWN, 2 for Reset, 3 for SoundOptions +String menuOptions[4] = {"UP", "DOWN", "Reset", "SoundOptions"}; // Menu labels - note "SoundOptions" is replaced by bitmap unsigned long lastActivityTime = 0; // For inactivity detection const unsigned long inactivityLimit = 3 * 60000; // 3 minutes in milliseconds @@ -37,6 +39,33 @@ const unsigned long displayOffTimeLimit = 30 * 60000; // 30 minutes in millisec unsigned long idleStartTime = 0; // Track when IDLE mode starts bool displayOff = false; // Track if the display is off + +//----------------------------------------------- +// Sound specific definition +// - BZ: buzzer pin +// - struct tone - structure for melody and duration definition +// - open_session_end: struct tone - tone played when open session ends (UP) +// - focused_session_end: struct tone - tone played when focused session ends (DOWN) +// - click_melody: struct tone - tone played when button is pressed (UP, DOWN, Reset) +// - isVolumeOn: bool - enable/disable sound + +#define BZ D8 //or 15 - buzzer pin + +struct tone { + int melody[5]; + int duration[5]; + int len; +}; + +// define your custome melody here +struct tone open_session_end = {{NOTE_E5, NOTE_B4, NOTE_C5, NOTE_D5}, {8, 8, 8, 8}, 4}; +struct tone focused_session_end = {{NOTE_GS4, NOTE_GS4, NOTE_AS4}, {8, 8, 8}, 3}; +struct tone click_melody = {{NOTE_DS8},{8}, 1}; + +bool isVolumeOn = true; + + + //========================================================= void setup() { initHardware(); @@ -110,7 +139,16 @@ void updateDisplay() { String mainRowText; if (currentState == MENU) { - mainRowText = menuOptions[menuIndex]; // Display UP, DOWN, or Reset in the menu + mainRowText = menuOptions[menuIndex]; // Display UP, DOWN, Reset or SoundOptions in the menu + if (mainRowText == "SoundOptions"){ + display.clearDisplay(); + if (isVolumeOn) + display.drawBitmap(32,0, bitmap_volume_off, 128, 64, WHITE); + else + display.drawBitmap(32,0, bitmap_volume_on, 128, 64, WHITE); + display.display(); + return; + } } else if (currentState == COUNTING_UP) { mainRowText = String(elapsedMinutes); // Display counting up minutes } else if (currentState == COUNTING_DOWN || currentState == SELECTING_DOWN_DURATION) { @@ -153,11 +191,15 @@ void handleButtonPresses(unsigned long currentMillis) { startSelectingDownDuration(); } else if (menuIndex == 2) { // Reset selected resetFlowMinutes(); // Reset the total focus time to 0 + } else if (menuIndex == 3) { + setSoundOptions(); // Set sound options } + if (isVolumeOn) playSound(click_melody); break; case SELECTING_DOWN_DURATION: confirmCountdownSelection(); + if (isVolumeOn) playSound(click_melody); break; case COUNTING_UP: @@ -204,6 +246,7 @@ void confirmCountdownSelection() { // Stop counting up and return to menu void stopCountingUp() { flowMinutes += elapsedMinutes; + if (isVolumeOn) playSound(open_session_end); successAnimation(); currentState = MENU; isCounting = false; @@ -214,6 +257,7 @@ void stopCountingUp() { // Stop counting down and return to menu void stopCountingDown() { flowMinutes += (initialCountdownValue - countdownValue); + if (isVolumeOn) playSound(focused_session_end); successAnimation(); currentState = MENU; isCounting = false; @@ -243,6 +287,7 @@ void handleCounting(unsigned long currentMillis) { countdownValue--; if (countdownValue <= 0) { flowMinutes += initialCountdownValue; + if (isVolumeOn) playSound(focused_session_end); successAnimation(); currentState = MENU; isCounting = false; @@ -262,7 +307,7 @@ void successAnimation() { for (int radius = 2; radius <= 30; radius += 2) { display.drawCircle(centerX, centerY, radius, WHITE); display.display(); - delay(100); + delay(80); if (radius % 4 == 0) { display.clearDisplay(); @@ -276,7 +321,7 @@ void successAnimation() { display.setCursor(20, 20); display.print("SUCCESS!"); display.display(); - delay(1000); + delay(800); display.clearDisplay(); display.display(); } @@ -312,7 +357,7 @@ void handleRotaryInput() { Serial.println(rotation); if (currentState == MENU) { - menuIndex = (menuIndex + rotation + 3) % 3; // Update for 3 menu options: UP, DOWN, Reset + menuIndex = (menuIndex + rotation + 4) % 4; // Update for 4 menu options: UP, DOWN, Reset, SoundOptions updateDisplay(); Serial.print(millis()); // Print the current time in milliseconds Serial.print(" - Menu option: "); Serial.println(menuOptions[menuIndex]); @@ -390,3 +435,24 @@ void handleInactivity(unsigned long currentMillis) { } } + void playSound(const struct tone &sound){ + // iterate over the notes of the melody: + for (int thisNote = 0; thisNote < sound.len; thisNote++) { + // to calculate the note duration, take one second divided by the note type. + //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. + int noteDuration = 1000 / sound.duration[thisNote]; + tone(BZ, sound.melody[thisNote], noteDuration); + + // to distinguish the notes, set a minimum time between them. + // the note's duration + 30% seems to work well: + int pauseBetweenNotes = noteDuration * 1.15; + delay(pauseBetweenNotes); + // stop the tone playing: + noTone(BZ); + } + + } + + void setSoundOptions(){ + isVolumeOn = !isVolumeOn; + } diff --git a/utilities.h b/utilities.h new file mode 100644 index 0000000..f3d8218 --- /dev/null +++ b/utilities.h @@ -0,0 +1,230 @@ +/************************************************* + Public Constants + *************************************************/ + +#define NOTE_B0 31 +#define NOTE_C1 33 +#define NOTE_CS1 35 +#define NOTE_D1 37 +#define NOTE_DS1 39 +#define NOTE_E1 41 +#define NOTE_F1 44 +#define NOTE_FS1 46 +#define NOTE_G1 49 +#define NOTE_GS1 52 +#define NOTE_A1 55 +#define NOTE_AS1 58 +#define NOTE_B1 62 +#define NOTE_C2 65 +#define NOTE_CS2 69 +#define NOTE_D2 73 +#define NOTE_DS2 78 +#define NOTE_E2 82 +#define NOTE_F2 87 +#define NOTE_FS2 93 +#define NOTE_G2 98 +#define NOTE_GS2 104 +#define NOTE_A2 110 +#define NOTE_AS2 117 +#define NOTE_B2 123 +#define NOTE_C3 131 +#define NOTE_CS3 139 +#define NOTE_D3 147 +#define NOTE_DS3 156 +#define NOTE_E3 165 +#define NOTE_F3 175 +#define NOTE_FS3 185 +#define NOTE_G3 196 +#define NOTE_GS3 208 +#define NOTE_A3 220 +#define NOTE_AS3 233 +#define NOTE_B3 247 +#define NOTE_C4 262 +#define NOTE_CS4 277 +#define NOTE_D4 294 +#define NOTE_DS4 311 +#define NOTE_E4 330 +#define NOTE_F4 349 +#define NOTE_FS4 370 +#define NOTE_G4 392 +#define NOTE_GS4 415 +#define NOTE_A4 440 +#define NOTE_AS4 466 +#define NOTE_B4 494 +#define NOTE_C5 523 +#define NOTE_CS5 554 +#define NOTE_D5 587 +#define NOTE_DS5 622 +#define NOTE_E5 659 +#define NOTE_F5 698 +#define NOTE_FS5 740 +#define NOTE_G5 784 +#define NOTE_GS5 831 +#define NOTE_A5 880 +#define NOTE_AS5 932 +#define NOTE_B5 988 +#define NOTE_C6 1047 +#define NOTE_CS6 1109 +#define NOTE_D6 1175 +#define NOTE_DS6 1245 +#define NOTE_E6 1319 +#define NOTE_F6 1397 +#define NOTE_FS6 1480 +#define NOTE_G6 1568 +#define NOTE_GS6 1661 +#define NOTE_A6 1760 +#define NOTE_AS6 1865 +#define NOTE_B6 1976 +#define NOTE_C7 2093 +#define NOTE_CS7 2217 +#define NOTE_D7 2349 +#define NOTE_DS7 2489 +#define NOTE_E7 2637 +#define NOTE_F7 2794 +#define NOTE_FS7 2960 +#define NOTE_G7 3136 +#define NOTE_GS7 3322 +#define NOTE_A7 3520 +#define NOTE_AS7 3729 +#define NOTE_B7 3951 +#define NOTE_C8 4186 +#define NOTE_CS8 4435 +#define NOTE_D8 4699 +#define NOTE_DS8 4978 + + +// Volume ON +const unsigned char bitmap_volume_on [] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x1f, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x3f, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x7f, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x01, 0xff, 0xf8, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x03, 0xff, 0xf8, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x07, 0xff, 0xf8, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x0f, 0xff, 0xf8, 0x00, 0x3f, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x1f, 0xff, 0xf8, 0x00, 0x3f, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x3f, 0xff, 0xf8, 0x00, 0x1f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x7f, 0xff, 0xf8, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0xff, 0xff, 0xf8, 0x00, 0x07, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x03, 0xff, 0xff, 0xf8, 0x00, 0x03, 0xf0, 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