diff --git a/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs b/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs index fe5f75f..1066ec1 100755 --- a/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs +++ b/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs @@ -1,5 +1,6 @@ using System; using UnityEngine; +using UnityEngine.UI; namespace UnityStandardAssets.Utility { @@ -7,7 +8,7 @@ public class SimpleActivatorMenu : MonoBehaviour { // An incredibly simple menu which, when given references // to gameobjects in the scene - public GUIText camSwitchButton; + public Text camSwitchButton; public GameObject[] objects;