F1Tenth Implementation & Vehicle Dynamics Modification #23
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Hi, first of all, I would like to thank the people who are contributing to this project. I am doing my master thesis on reinforcement learning application on the F1Tenth car, and I appreciate what you are doing. |
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Replies: 2 comments
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Hi! Thanks for the question! Quite a few people have been asking about the F1Tenth integration, so I'll double check on this with @byx4 and see how soon we can have it merged. To answer your question: we are adding mainly the URDF and actuator parameters. Once these are in, it should be able to be trained. We'll verify these things in the actual PR (#6). Great question! We actually also have been thinking about doing some Real2Sim which would override the sim step. I'm not sure if Isaac Lab natively provides support for this but I would love to be proved wrong. Some things you can do meanwhile:
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Thanks a lot for the quick answer! I will start playing around with the code and see what I can bring out from it |
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Hi! Thanks for the question!
Quite a few people have been asking about the F1Tenth integration, so I'll double check on this with @byx4 and see how soon we can have it merged. To answer your question: we are adding mainly the URDF and actuator parameters. Once these are in, it should be able to be trained. We'll verify these things in the actual PR (#6).
Great question! We actually also have been thinking about doing some Real2Sim which would override the sim step. I'm not sure if Isaac Lab natively provides support for this but I would love to be proved wrong. Some things you can do meanwhile:
Learn an actuator network - this is standard practice for humanoids and quadrupeds and may be…