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Description
This is a list of pull requests that we have outstanding in the larger Rust and in the general opensource ecosystem.
Initial list:
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glam-rsImplements Vec3A directly -
winapi-rsAdd missing SetViewInstanceMask to ID3D12GraphicsCommandList1 -
rspirvRemove a lot ofvec!macro invocations from Assemble -
rspirvAdd methods for iterating over all instructions in the module -
rspirvPointer should have ty: Token instead of ty: Word -
rspirvOperandExceeded when using specialization constants in work group size -
rspirvAdd OpFunctionCall explicitly -
rust-gamedevImproved wording in rust-gpu description -
rust-gamedevNewsletter 13: A little section about rspirv-reflect -
winit🍏 iOS threading, initial work -
dinghyiOS environment variable support -
dinghyAdd arm64e support -
ultravioletAdd CI -
ultravioletRemovemul_addcalls in a lot of places -
SPIRV-Toolsopt: Run DCE when SPV_KHR_shader_clock is used -
ashUpdate Vulkan-Headers to 1.2.162 with stable ray-tracing spec -
ashPreliminary cleanup pass -
rspirvsr: Add ray-tracing types and deduce OpPhi type in a consistent way -
rspirvRegenerate with final KHR Ray Tracing spec -
rspirvautogen: Convert from build script to runnable binary -
DirectXShaderCompilerRemove unnecessary trailing whitespace in files touched by #3062 -
DirectXShaderCompiler[RFC] WinAdapter: Export helper functions to interact with shimmed types -
DirectXShaderCompilerdxcisense: Allocate "TM" classes using IMalloc instead of new -
DirectXShaderCompilerLinux: Implement prefix-counted BSTR allocation in SysAllocStringLen -
android-ndk-rsndk-build: Support NDK r22 -
winit[RFC] event: Unwrap user event in map_nonuser_event Err() -
winapi-rsUpdated d3d12 to SDK version 20270 -
DirectXShaderCompilerSPIR-V: Emit RayTmaxKHR builtin for RayTCurrent IOP -
ashray_tracing_pipeline: Pass SBT regions as reference instead of slice -
Vulkan-ValidationLayersMark querypool slots as ENDED in vkCmdWriteAccelerationStructuresPropertiesKHR -
ashUse raw pointers to static-sized arrays in FFI signatures -
assert_hexRemove $crate from core macro calls -
ashUpdate Vulkan-Headers to 1.2.166 -
rspirvemit from(ignore) on duplicate enum variants for derive_more 0.99 -
rust-clippysize_of_in_element_count: Disable lint on division by byte-size -
DirectXShaderCompiler[spirv] external: Update SPIRV-Tools with shader_clock DCE -
DirectXShaderCompiler[Linux] WinAdapter: Remove virtual dtors from IUnknown to fix vtable ABI
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SPIRV-Headersspirv.core.grammar: Remove duplicate OpArbitraryFloatPowNINTEL declaration
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