DFFinity GTASA:Skin Viewer #23
zuperzonic1
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Hey, this is great! 🙌 Checked it out, character models look good, they just need proper rotation axis :) I still haven't figured that part out even. GTA handles rotation for peds and vehicles a bit differently. Good luck on the vehicle model support! It requires a bit of logic to get it working, especially the wheels. I will add a reference to README if you're okay with that :) |
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Great Job on the parser loved it, I made a web based viewer I only tested it on Character models (working on a version that supports Vehicles)
https://github.com/zuperzonic1/dffinity-sa-char-viewer
https://dffinity.mfelobes.ca/
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