From c728ae99ab8ddedefbe0e02e250e68feb253dd69 Mon Sep 17 00:00:00 2001 From: MaxArchxd <82872188+MaxArchxd@users.noreply.github.com> Date: Sat, 21 Dec 2024 13:19:49 +0100 Subject: [PATCH 1/3] Added DangerousAreaScanner Added DangerousAreaScanner, a script to scan a potentially dangerous area for dangerous obstacles upon entering. --- Assets/Wizards Code/MaxArchxd.meta | 8 + Assets/Wizards Code/MaxArchxd/Scenes.meta | 8 + .../Scenes/AI Navigation Test Scene.meta | 8 + .../Scenes/AI Navigation Test Scene.unity | 2079 +++++++++++++++++ .../AI Navigation Test Scene.unity.meta | 7 + .../NavMesh-Walkable Surface.asset | Bin 0 -> 38700 bytes .../NavMesh-Walkable Surface.asset.meta | 8 + Assets/Wizards Code/MaxArchxd/Scripts.meta | 8 + .../MaxArchxd/Scripts/DangerousAreaScanner.cs | 141 ++ .../Scripts/DangerousAreaScanner.cs.meta | 11 + .../Scripts/ObstacleListSingleton.cs | 58 + .../Scripts/ObstacleListSingleton.cs.meta | 11 + .../MaxArchxd/Scripts/TestAgentScript.cs | 14 + .../MaxArchxd/Scripts/TestAgentScript.cs.meta | 11 + 14 files changed, 2372 insertions(+) create mode 100644 Assets/Wizards Code/MaxArchxd.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset create mode 100644 Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs.meta create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs create mode 100644 Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs.meta diff --git a/Assets/Wizards Code/MaxArchxd.meta b/Assets/Wizards Code/MaxArchxd.meta new file mode 100644 index 00000000..8d2cff89 --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c3bee2bb419d99746b5d9d1a4e8f1ca4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scenes.meta b/Assets/Wizards Code/MaxArchxd/Scenes.meta new file mode 100644 index 00000000..6e23630c --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bd78120d119b10740b3c5a3bfeb56f9c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.meta b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.meta new file mode 100644 index 00000000..f85a8335 --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3d5ec404d932c004eab269eb7d52d325 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity new file mode 100644 index 00000000..fcb06f55 --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity @@ -0,0 +1,2079 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &26740134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 26740140} + - component: {fileID: 26740139} + - component: {fileID: 26740138} + - component: {fileID: 26740137} + - component: {fileID: 26740136} + - component: {fileID: 26740135} + m_Layer: 0 + m_Name: Obstacle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!54 &26740135 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!208 &26740136 +NavMeshObstacle: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + m_Enabled: 1 + serializedVersion: 3 + m_Shape: 1 + m_Extents: {x: 0.5, y: 0.5, z: 0.5} + m_MoveThreshold: 0.1 + m_Carve: 0 + m_CarveOnlyStationary: 1 + m_Center: {x: 0, y: 0, z: 0} + m_TimeToStationary: 0.5 +--- !u!65 &26740137 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &26740138 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &26740139 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &26740140 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26740134} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -136.12, y: 115.47, z: -98.46} + m_LocalScale: {x: 6, y: 2, z: 2.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &31410627 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 9144291579112827115, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_Name + value: Essential Managers + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalPosition.x + value: -5.2740426 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalPosition.y + value: 2.1889217 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalPosition.z + value: 11.742113 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 9144291579112827117, guid: de6bf603076bb2b4096adc2dd310676f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: de6bf603076bb2b4096adc2dd310676f, type: 3} +--- !u!1 &188183006 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 188183008} + - component: {fileID: 188183007} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &188183007 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188183006} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &188183008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188183006} + serializedVersion: 2 + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &290564886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 290564887} + - component: {fileID: 290564888} + m_Layer: 0 + m_Name: Crossings + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &290564887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 290564886} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 917099188} + - {fileID: 2040542080} + - {fileID: 534987277} + m_Father: {fileID: 1581228617} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &290564888 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 290564886} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_OverrideArea: 1 + m_Area: 6 + m_OverrideGenerateLinks: 0 + m_GenerateLinks: 0 + m_IgnoreFromBuild: 0 + m_ApplyToChildren: 1 + m_AffectedAgents: ffffffff +--- !u!1 &320410582 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 320410583} + m_Layer: 0 + m_Name: Target + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &320410583 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 320410582} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -132.64, y: 114.395, z: -91.95} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &534987276 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 534987277} + - component: {fileID: 534987280} + - component: {fileID: 534987279} + - component: {fileID: 534987278} + m_Layer: 0 + m_Name: Plane (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &534987277 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 534987276} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 26.25, y: 0, z: 0} + m_LocalScale: {x: 0.25, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 290564887} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &534987278 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 534987276} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &534987279 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 534987276} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &534987280 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 534987276} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &822329493 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6649060280989174166, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + m_PrefabInstance: {fileID: 1584339979} + m_PrefabAsset: {fileID: 0} +--- !u!114 &822329502 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 822329493} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b540a7b633fabd047a0e34a93c888d69, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsPersistant: 0 + dangerousAreas: + - Road + - Crossing + dangerousObstacles: [] + waitTime: 3 + scanInterval: 1 + detectionRadius: 10 +--- !u!1 &853483233 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 853483234} + - component: {fileID: 853483237} + - component: {fileID: 853483236} + - component: {fileID: 853483235} + m_Layer: 0 + m_Name: Plane (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &853483234 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 853483233} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -6} + m_LocalScale: {x: 5.5, y: 1, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1340975513} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &853483235 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 853483233} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &853483236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 853483233} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &853483237 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 853483233} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &873315062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 873315064} + - component: {fileID: 873315063} + m_Layer: 0 + m_Name: Obstacle List + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &873315063 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 873315062} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0e55b2a436de2d8488405927a73ae5af, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsPersistant: 0 +--- !u!4 &873315064 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 873315062} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -142.64545, y: 123.354416, z: -106.657715} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &917099187 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 917099188} + - component: {fileID: 917099191} + - component: {fileID: 917099190} + - component: {fileID: 917099189} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &917099188 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 917099187} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -26.25, y: 0, z: 0} + m_LocalScale: {x: 0.25, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 290564887} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &917099189 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 917099187} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &917099190 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 917099187} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &917099191 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 917099187} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &933878164 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933878165} + - component: {fileID: 933878168} + - component: {fileID: 933878167} + - component: {fileID: 933878166} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933878165 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933878164} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 6} + m_LocalScale: {x: 5.5, y: 1, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1340975513} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &933878166 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933878164} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &933878167 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933878164} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &933878168 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933878164} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &939811173 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 939811180} + - component: {fileID: 939811179} + - component: {fileID: 939811178} + - component: {fileID: 939811177} + - component: {fileID: 939811176} + - component: {fileID: 939811175} + - component: {fileID: 939811181} + - component: {fileID: 939811174} + m_Layer: 0 + m_Name: Capsule + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &939811174 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3e132c1bf0a931a4d92dc6670d3a2cc7, type: 3} + m_Name: + m_EditorClassIdentifier: + target: {fileID: 320410583} +--- !u!195 &939811175 +NavMeshAgent: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Enabled: 1 + m_AgentTypeID: 0 + m_Radius: 2 + m_Speed: 3.5 + m_Acceleration: 8 + avoidancePriority: 50 + m_AngularSpeed: 120 + m_StoppingDistance: 0 + m_AutoTraverseOffMeshLink: 1 + m_AutoBraking: 1 + m_AutoRepath: 1 + m_Height: 2 + m_BaseOffset: 1 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 4 +--- !u!54 &939811176 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!136 &939811177 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &939811178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &939811179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &939811180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -133.06, y: 114.93, z: -104.18} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &939811181 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939811173} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b540a7b633fabd047a0e34a93c888d69, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsPersistant: 0 + dangerousAreas: + - Crossing + - Road + dangerousObstacles: + - Blue Team + waitTime: 3 + scanInterval: 3 + detectionRadius: 10 +--- !u!1 &1228503521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1228503524} + - component: {fileID: 1228503523} + - component: {fileID: 1228503522} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1228503522 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228503521} + m_Enabled: 1 +--- !u!20 &1228503523 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228503521} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1228503524 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1228503521} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1340975512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1340975513} + - component: {fileID: 1340975514} + m_Layer: 0 + m_Name: Pavements + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1340975513 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1340975512} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 933878165} + - {fileID: 1457094848} + - {fileID: 1589071391} + - {fileID: 853483234} + m_Father: {fileID: 1581228617} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1340975514 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1340975512} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1e3fdca004f2d45fe8abbed571a8abd5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_OverrideArea: 1 + m_Area: 5 + m_OverrideGenerateLinks: 0 + m_GenerateLinks: 0 + m_IgnoreFromBuild: 0 + m_ApplyToChildren: 1 + m_AffectedAgents: ffffffff +--- !u!1 &1400418920 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1400418921} + - component: {fileID: 1400418924} + - component: {fileID: 1400418923} + - component: {fileID: 1400418922} + m_Layer: 0 + m_Name: Road + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1400418921 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400418920} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1581228617} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1400418922 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400418920} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1400418923 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400418920} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1400418924 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400418920} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1457094847 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1457094848} + - component: {fileID: 1457094851} + - component: {fileID: 1457094850} + - component: {fileID: 1457094849} + m_Layer: 0 + m_Name: Plane (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1457094848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457094847} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -53.75, y: 0, z: 6} + m_LocalScale: {x: 5.25, y: 1, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1340975513} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1457094849 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457094847} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1457094850 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457094847} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1457094851 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1457094847} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1482097321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1482097322} + - component: {fileID: 1482097325} + - component: {fileID: 1482097324} + - component: {fileID: 1482097323} + m_Layer: 0 + m_Name: Road (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1482097322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482097321} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -52.5, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1581228617} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1482097323 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482097321} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1482097324 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482097321} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1482097325 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482097321} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1581228615 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1581228617} + - component: {fileID: 1581228616} + m_Layer: 0 + m_Name: Walkable Surface + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1581228616 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1581228615} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AgentTypeID: 0 + m_CollectObjects: 2 + m_Size: {x: 10, y: 10, z: 10} + m_Center: {x: 0, y: 2, z: 0} + m_LayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_UseGeometry: 0 + m_DefaultArea: 4 + m_GenerateLinks: 0 + m_IgnoreNavMeshAgent: 1 + m_IgnoreNavMeshObstacle: 1 + m_OverrideTileSize: 0 + m_TileSize: 256 + m_OverrideVoxelSize: 0 + m_VoxelSize: 0.33333334 + m_MinRegionArea: 2 + m_NavMeshData: {fileID: 23800000, guid: 993b3afafcda22a48bc2d1694449f61a, type: 2} + m_BuildHeightMesh: 0 +--- !u!4 &1581228617 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1581228615} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -115.48969, y: 113.92, z: -97.798416} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1400418921} + - {fileID: 1482097322} + - {fileID: 1340975513} + - {fileID: 290564887} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1584339979 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1645032272742448804, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_WalkableMask + value: 4294967295 + objectReference: {fileID: 0} + - target: {fileID: 3424001332254398969, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3583619265264548949, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: navMeshAreaMask + value: 32 + objectReference: {fileID: 0} + - target: {fileID: 3583619265264548949, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_MaxWanderRange + value: 500 + objectReference: {fileID: 0} + - target: {fileID: 3583619265264548949, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: maxDistanceOfRandomPathChange + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 3583619265264548949, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: minDistanceOfRandomPathChange + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 3583619265264548951, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6649060280989174166, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_Name + value: City - Neo Pedestrian (Blue) + objectReference: {fileID: 0} + - target: {fileID: 6649060280989174166, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalPosition.x + value: -148.65 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalPosition.y + value: 114.15 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalPosition.z + value: -104.231445 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8037407031395599387, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 6649060280989174166, guid: 5358fb8d43c59144e81d8292f7200d30, + type: 3} + insertIndex: -1 + addedObject: {fileID: 822329502} + m_SourcePrefab: {fileID: 100100000, guid: 5358fb8d43c59144e81d8292f7200d30, type: 3} +--- !u!1 &1589071390 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1589071391} + - component: {fileID: 1589071394} + - component: {fileID: 1589071393} + - component: {fileID: 1589071392} + m_Layer: 0 + m_Name: Plane (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1589071391 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589071390} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -53.75, y: 0, z: -6} + m_LocalScale: {x: 5.25, y: 1, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1340975513} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1589071392 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589071390} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1589071393 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589071390} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1589071394 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589071390} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2040542079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2040542080} + - component: {fileID: 2040542083} + - component: {fileID: 2040542082} + - component: {fileID: 2040542081} + m_Layer: 0 + m_Name: Plane (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2040542080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040542079} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -78.75, y: 0, z: 0} + m_LocalScale: {x: 0.25, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 290564887} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2040542081 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040542079} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2040542082 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040542079} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2040542083 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040542079} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1228503524} + - {fileID: 188183008} + - {fileID: 1581228617} + - {fileID: 1584339979} + - {fileID: 31410627} + - {fileID: 26740140} + - {fileID: 939811180} + - {fileID: 320410583} + - {fileID: 873315064} diff --git a/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity.meta b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity.meta new file mode 100644 index 00000000..88d7dada --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0fc32e325f1dd204580ac24376b33020 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset new file mode 100644 index 0000000000000000000000000000000000000000..088511f2ef30422d611e285f62cdd7feb5a476bb GIT binary patch literal 38700 zcmd^I33wDm+U`jvz{(2214K}Qh$0A*L_`;n2{(wyC5M7Azz`xNfgBv7&>RAaf?O)c zYVZIRk;7F%KqDx+F6xR03Ie(-2*@dNdBFd@UH#5f&!m~`v(CRe&-U~5%-8*X)m86X z)z#JY)g*=y+$skxqsj})e*9YXUF92MX${lT8l*S4K7CNCapvsVvmTEihk%|vyX?p( zCyO_q=$-st^N$DYFLUWaIs0CsVI%;St+8R4lH{y)U|OHnhsW?3ixUlVmB%o>at4>g z&JFk<<)D?e~L0C}d^~+ee8FUE0e%T1zV@ysk%sl)0D8sqR|A&b5&hnoZfqRU$!f&aNhQ8&2 zo5)3NQa(?r=z|?NH1zm%Jkipxnp^|goDbYmis=)L&XV>X*-`Ea5xB?rT++6a^SFLR z`L1NjhrNa8pDgDq6%$2X&ipF@55X4RQ;v~8u73e=GvwegyjK2$Bk&{#|BHb8 z z(g#@j)^fr3+W3_&_>VST+XesC#;U8^56h9O+Nl zxIE_~u79CCwCc+)F2;?(P5H1l^nd7I(rx@EIiKt!iZrT!Z6Y}Ow?6?lb==v%Hv#U` zacBQ}Gw={Btt-)JE7wN8`W|2ug3-JEaX;j zZR71-@W*ZZRu_DMjdyUtpR#eZfs*on#>P8F;9g_2jBl0*j z33_;pvex~#NAk!0cb5yk*T#Fh;QMX7PXw;UR|jl_R}&I%5F23UBCe5wuCUnJ?N&p{S{3$LG{ za{gTPlMS4Shr~boTaPrTK zz*YY8j%U@s8i%Kdm)gSfFObvc%D>PBXZ|B1@Um9_mL~b5rH-_4`LH+KpBNupZ{wrn zyi-5bf88KB>Tfh~(@rd3;r$ohBb@c;?7zkU4<(oMiAF2AHtX-c2;6JcUoY{&{d2#C zr^u(;&_C<-H&#wN^;0zl{;xBiIxde1eTnjlhx0FlPyl{_Q~=X&c7> z=>OTjJ!D}iK@ZfgUO&@ZaO(503r>9=iNICv3 zEE0X7`>Y6Dy&tiEpY4J(|2Zx=^PlU2za;sieLNO{OZlXJUKSkp&*KrevwTmu;4I%f z7o6prAAx(U{$-6_z6BN@`snB%aa$mNa7%xI-{{n-An)c@1G5Tp^IDB62;}5v<>uUC zWcO{IH8jw!r5K(31%t(~{5s_Y2KoE9%gHbB=L`tI&AwDO@y<821MAw^eS_I#_igLX zA8hm=T@c8>t6?A8NTrcRBb~Fo9mpjb%%Jz?HUzj~CV?bVRetyd=rKypfmD44VDV30s7w{X|{+vSp z&=!HAL%U|(8!!gYQ0Jk#b-sW`e^5}@hxC$uRQufiJ#zDg1oHBYVR?c4K;DReRa>_g z7UX9Q3^dOz%o!N0I*V(|K>xzbpbi6Zga$FxZ>gfLp6wr&Zv;)Nw(|?~2KfgBy5)8Y z=)i7r-2-_ASpx(aWsElN758>I1FhrizBbqFzAdB<19^g3 zO};>kj=2LJ7i-=fXHXl^(8!W8PIlkh2MvO%9kOzUy{ybc-RSrsO zw~g$+NP(1I<`drdr-zGnEOYT=nu=; z-#9L7AA5|V4Prj$F}^9DKX2ZK^5rM`9-KP0`0Ux-=DT)0wPEFohBDn%R6OeB{Gh!+ z{CJ-Bt{ppy>95`vT{y&B$${JSLvaR7lH&gRHBL)?=*Pd=$D`zF1RObr@KILj@tk6M_=k=$LRHVPQTFwzrv=y_ zS9BP3MVq_2SX8x+nV-Uy*1+}c@l!p&_($%sl$ZJ~{&;frmYa2L50^sQ3q&)yo~5nm z;LsKr^#m4fLr?nXHuR)F?0D7oiDlKzf0ivi@boQ(RnM;YEkW1zNGY_12GmxXltWwU zgT4(IwWSR`>7(09Pvx)d_-watt^4fIriZ@1%IM+UUGeqtZ|K?{Erqrc!VGGA_)v~R zTVT}ls9@nX^rVk&Lr?n0v$ikKy1jk%zf{`2f6q0?_pR}+(6#-s6xtpU&Dd^t?&#yt z78v#1C0Mu(J?W#{(3Af0tnH>&w|uj2Lc`O8S2r1W!@}O>b#0H8LR)A+Z9m-H!J#en zL7(uEVAPg2^rVk&Lr?m|v$lWVmhke%`pr76U4JyE#zAAZuI*2y&=wj{+jVQ3IJBic z(009G)Rs2%q>pYxPx{2OwhJphFnU#+?Qf6pH=Fj}&u^X7wLM-6ZJ`0RUHW2OhqlxQ z+P)+hwWSR`>7(1wlRojRZJqP`{d%Q$M{<5rg`#~&zIapD_CzVPg$C4i{=BLVZK)5m zT_6~>r42plqubDvKJlz=)34{9sNC>y-F+3-)*Z8S&3 zhXkXxw4o<`bQ^loC!V#f^HQ6Zua>>3&s{ruz5hh}$w|7lr%ItM^rW^&4jp=1e|HB) zJ%NSW(33v84L#`}&)UAfKW#&;euaw;etzW9u^m_4n4A!L=fyiX-+A$lThhD;G@!O0 zZQktAminOGdW^4w+QN@I(}uS6*KKIaw6N)~&ht&!dN(zt=+>4ZpC!$Ucun=z54_}g z5w9sw@Lkz$Uc@Ipm^TS+>J3d&pdEOF{B^~NsJ+sMzQXd@p=eM=VByZh1?Uv#t)U~CIJ zcf1$0;m7l|(Jtt(+h_|+3!DD1(QZ|}hz3&sk!=KR2ws*(CcRT|T*BNL=Tm&Zr459) z5w^(x@3}K6POy&M+emHKHln9zoAMg)S8b%WIGn4E94L2W_>d8+E2msl{8@|cyPN5K z^ekk-!m!w z?#cakY`SkzO9NGe-o>K)2x1lF}bQ^loKc2N+-FQbqX1xVR z8$S2w&WD$DnXPLJU889WJ=t!dL)f@2s3$OLOIx*7rMYecrw_j4wcWn^R-G4TL9EkH1dVp(33v84L#`}&)Qx&;jtT^&#Y!1 zZCznzt*z@eS6Z%Xi|1E#ZOdg)TX`;pX&cg0p8G*gZSigpO=?^>X{sUuEK8zIEOIY_J zb3R^EAj2oSbFL07IR8-EbuT%V_Mv$Z94l>ctx>YN4(nn(I0)NX_aA*`%aPubj!(O8 z%i1k{F4eWgx-)D@;-;j$O8&h=W*fa|s7w52WAV&RzUuXGz}=o6_SH1eA8 zFG(Ye7xcAO@RLpM-;#Omt$1kI@hT(k`)U06E)8alAEfid+No$fxpoTWl--IgAw#qw zu8YDkFx;!UjWqOujUsZ6Q?&)J3IE@N=b3HKzS(c;x1Gzq{`zfWzV#l`d14(?G@dBG z6vet%40|0D$_Ab~H(=yR8{FsvJC;2261K~V*zbFO)@;qDT37f|be>pK6pbg>6rr44 zQ$(IzFN9;R5z=j>p--%NZm+nZ{Y|U74^Mcw;>va%_9p5)vA!o7PpkHd1Bp5G@dB4)RA?6a@`B+4EHDb;FxPLbQ|30 z6KkIDeA(}*i|$U{`TR>2pYN7xE=x+ZKR=3ta;XW zIq5G=mS2~$`{HBXOFMPisq@5okZ3$nW+}QoHc{(Azy&j%?HMVdESRt5fQ8_AiYt+Et@< zpF@Xs6f77pcB`%}V*SyymG}3cw(`F3&=wfm5aad8l{R#v4{W5TKkajA>yv9iJ2!1h z8lxhA)jmr1E-3C{+9F1-v_*`ZcuCq0xah=|?|Oam-N#FsWY>LT@|XJki5NMxMOw5| zUIXRB4h`hXYPX_;LtE-2IL7fo-DpEM`oPB3V>OO1p77h$Ze!~_X^em5!g19vc}?eu zcy%-S0b8SLcbjp=dn8EyPpBalr-8 zPhhM=@CdhYjy|#G`AW4bpKV{*divfjBbts{ll-{O)23<7)p(@rCEcH@eCqxLKmEC) za|1@6v=vXqKh`{J{e5Hl_ao=bnR{YNV*4Gh%+YzGJkjbCKC-bNvf`UKf%?QZxd{&| z)`oMm6*rd{vHAPXo6PhNoO;oL70Ji0`(fYQmtSb9^F$p+mc! z>jEZiH3R&?)5$q@{q2$wH@?!Z{N>Be`mfpYhdUcM-aql&h|W{R{ZMA_SAcqHF)T}HB0yOctGcgekU4Flv&&?p7P9h@FX9>F`fwWqz!KL zfgMYpZ9C05+#>P0(aRJ6cB0SawI=9eO~j_i6K%MpaXiW_ki`>mBfZ^{kKh#d&r+9|yaK}%|j zv?V>u5VsM?(v~qDs`{(-Xa7=nzutxrU!kL08)AF~ewfck8;&z~nnM9k+DJnm*sXV)FB_i4_aoDDS=OwxHGzM}GX=ZP|lk5!+B9bW+# zHI5H)17?qbe6(?GopUUCe(Xu!o%i$4i~rIxG%Hc+it(Q|F0Y7Z9ZFnQH8nbi}ru-n5Ra31!ckJ#*^_C_%Oag zo?7h0r^Oe7Hqy`sb}Z|&d|K6y7Cf=$!p#*PJe@zv=hN#G@fDT7J5R<};3wl-$Ni~u zlkr`!-O@%H`oNAQ&#_}4n||RR^U4<=S-X4Ol}!%oJP}_}`MdK(nZ?JtKN(+PeUcB3 zwfI8N#o12^3=I$@dY1k zq@fS&Sk~vMws$1{Bd>i?X8E6Ps{KgkXLO#3uc-Xpd7{kXW7Vhjdt0l&B_HtC;tN3= z*QSrkCwBEY{PjyOoH*w|;oB>6M*r6Dfgg3Ah_9&p-FY&;0zY|wcHEyjH!Y^(qm4B5 zfgQ{GyzzpEx9wc})Z!tXF3b4w{R4$MPsCSL{_Z@%O?<5SL<~V6YXajlQ;RS7Xye-S zQTfEKKC5mX?5SA3Z+g48fB5PBAAWpCA5-(UWhg^}>?OUIq09nVJP{Mod6Ey>E#oV? zjqB0}HquiU+Bom5=l}G3S?S{|mwr%u(Vj^?jx989tTC(J7mnW>A-df%?2^apJo)D#AL{of z;wxZ=&22mc4FtBdl{V?nminNr0;6uUab5brc53+hj{Dx2{OSEomt;NrL-)gzb`SA? ztMf#BMdk0#6J-`3`~Fn%74Wjh@j-4f9*D4UZJl#0dHy`*%K97LOls7zXzoMje?4xj z&NCF-bmxiq2zg51>8MXFcH(1v1sc!>Px`=)CC{Uc$9mS(n9}dVgJa%Wdbs-~I!~^> zRV65St_Iu$XS*%d`&(dITeadV;3>OhL9ZQ}&m-M-Jc;6q+>;0B-+3~$qi*%mS zY)jK_i=}`TPn6WjGZ;JZ0V8MH_|`ecl4qUOllM2hwQrqy&&(cv#qQqgbe<>&H;))4 z&70Ub>(h#_pw4iA0wXt^3%BjGmXESyH%{2SedWEk_8Ppf`sJVRoY#MFy3P~axViB} z`NhZPsp2c->Eu=}Bg9kLxHf%Y$Fe@ZC}^{^=QovKxO3tIfnO{1t)=tC7>JuYPZeK* zpY$mi&UPE(CjD)YCvBvW`_noPJC;1Byz3v=eOCJ_^Lo{KqR*fYx9B`EFU!r1C(0~7 zY_|@c?)b~&h3m@xQtiQqt4`B-;(p}j#uH^0AB(3v z^Bp|NN4|Z)*lua#+VoNR#E$1UGhzCZ-!C{lVdd&wNw==6uaD!CROZ&F+c+L&76*$b zVj_CGB_HtAVk$u!7p4zvq^B0Nao*XU|I_36(#Ka8=RDSH-8(O@eBt>nKOM|#_Yb`d z;hl(^TN^@rM0_l58DD{x=;MJ=D=nttqm66RN9E&aL%(Z$rD~-rt+w@R@Yu+nE&EjJ z|4_|$gb;sYf%ppeVMG6b-;c4Mz~4=V4vepW8{;eTHe%#8)sG}vdg#CPfIj*${1UCdk&FnD8V%rYC9CxKEliPtcNZMjGt@Ei3E|gTe~(uk zZ!jX?q4d9XEJZT;o39i(z;D7rn_e^j$~wQI z;NLoy|3N3Q)*@X?IhL~}Y>(Awy!KC@KmFal(=%(<9^Z4mt}Wt8(X?ee3EIeR&4*E2 z#)_aPF!U3;jWqPpZRkn=c-A)k<5kK126fn4x!H9&V>>6N>DnTO6-`@cAXSFAwojUj zLtE+tJ%LeM+DJnm-Bx-k|9IAR+olIsjTv3}z*z6r)7@807@}*7xLGu988?GAjGM9D zGHwQK87tFmq@j;)Lr?n0v$pG74qsmWjgg-xUO2qoxZcga)U`#dE}FKC)j=D^>ZmQ_ zaL|*nD&0mJ`sgv#!OM`;N}>%{qPdX1(1aCK*jzXh3ZllVrQ4 zKG2piIo*by^wDkTN&k4(cFC!kuP*+o%c^#Fwwt>#cT#O#Tf{-5X$uXgE#sinmij`h@phl&wJ^HWylhMx3~XKgEVer?p#ZEx&Z(BR~*`>#%0uWO4Kb2M$CC$&W!6>~Ohx4<~2WsDWt z(uSV&(QW8SpLo`G{r1L>3@#ekxPIn$Z&sbwZm&L z$VWEo{h4uCzE3A8%*NGRhB}3qx_ZB!u1-k$YYo;>D4AhY2`p*z^}dfTEAvv`9m`kc zZPDu$F?FVKt5?Lt<$BgTq0Cu2>J=F4iE(t)D{a&nePAO!?=jlC59*TVVTaFAc}V5}aW97wZ+jmsE39wWW-*S@S5Y zBXvrBZaRF;Ykel%^4V7@HJknL$DM!I`$DuMrUBoQ=BS{vKvum<9XRThb%44A#yX>o zI-`$nqt56PeqTyC%<%j2zjcnPY4gg@KfQI-qgPbjF}(NM+iU6CVhuqwZJ`0Rl`*AcbGs@rJV&z+DPw3iWtwc0!p=U^2^;=YJ zd=zY}qFpiDEp6zD^f<5E(33v#tnH+es}DSMPrLo2m#>^r^RG=E@j{Wd6x!nVVw_u5 z>oY>yhV&F4YkdOREp4S|Xbp!`Pvsxa+Ez;%@?!73z1!Z?%ea00?Brv5yM+eP+AVx! zOOZbMu8=(gQ%E&q7dc1itL_B?QAO3RZcW^U`)uX{CJTj&~1TU!%b zTeS{_+5!vdSuP{o22LN{R@y56c-FRkvlnmbvf|U)lRRU0^y~ZTH@dbMcSYA$t$l$u z@?6T$-seE)BdeT3hwY}}P=eBmASmT2~ce`>+-Q(?6>e}KhAey$& zK-}0TIJBic=wn5@ptiK3Cw+8VwOi#M&)VK|QReiIeI1O|i_bssM%fmZ>)NV!B~eZ` zw|58VB(SBeyazb6rH0TJ82bd;(33v84L#`-&)R;M*SJ~g`kKpLZ$4=IMUS@Gr@wFG zt&r{3?R^^>P+P18()$GJ18upkNVlOUePAO!^v663ZQTbt^L)7G{~PltSkt8DQ9{2N zFL@qi((+BWytjJR!j)M^4whZH_+kB?!TUAq)$N|ank3dM*EI1t3XJs>TE|orT+@U) zqmOQ*&gdUre^xn6uPJ#NKG`u}6863=W%il^87Z>=`)fk*JM_?+5X1VrziKW6d0cB9 z7X@{~Id1(jW<7n^gcVPoeWu;FpG>>+SDcsUVN?0?8OHU^<*OOa*_#jFqJ#CfSWCR1 t?TD{4XFqwHhiU0On&Z0j=Y8wrIrVKeTl4dt4d-qBXY&u9*th}b{txo}YbgK# literal 0 HcmV?d00001 diff --git a/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset.meta b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset.meta new file mode 100644 index 00000000..cac991fd --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scenes/AI Navigation Test Scene/NavMesh-Walkable Surface.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 993b3afafcda22a48bc2d1694449f61a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 23800000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scripts.meta b/Assets/Wizards Code/MaxArchxd/Scripts.meta new file mode 100644 index 00000000..69c42995 --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9660ac678239e0548b5204200fd5cc17 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs new file mode 100644 index 00000000..4b237c49 --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs @@ -0,0 +1,141 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.AI; +using WizardsCode.BackgroundAI; + +[RequireComponent(typeof(NavMeshAgent))] +public class DangerousAreaScanner : AbstractSingleton +{ + [Tooltip("The agent will scan for danger before entering an area of the NavMesh on this list")] + public List dangerousAreas; + [Tooltip("The agent will scan for obstacles with these tags. Leave the list empty to scan for all obstacles")] + public List dangerousObstacles; + [Tooltip("Amount of time in seconds the agent will wait in place before scanning again")] + public float waitTime = 3; + [Tooltip("Amount of time in seconds between scans while the agent is moving")] + public float scanInterval = 1; + [Tooltip("Radius in which the agent will scan for danger")] + public int detectionRadius = 10; + + private NavMeshAgent agent; + private HashSet dangerousAreasLayers; + private int currentArea; + private bool waiting; + private float timeSinceLastScan; + + private void Awake() + { + agent = GetComponent(); + dangerousAreasLayers = new HashSet(); + timeSinceLastScan = scanInterval; + } + + void Start() + { + updateDangerousAreas(); + currentArea = getCurrentArea(); + } + + public void updateDangerousAreas() + { + foreach (string layerName in dangerousAreas) + { + int areaIndex = NavMesh.GetAreaFromName(layerName); + if(areaIndex != -1) dangerousAreasLayers.Add(1 << areaIndex); + } + } + + void Update() + { + if (waiting) return; + timeSinceLastScan += Time.deltaTime; + tryScan(); + } + + private void tryScan() + { + float scanDistance = scanInterval * agent.speed; + if (scanConditionsMet(scanDistance)) scanAreaAhead(scanDistance); + } + + private bool scanConditionsMet(float scanDistance) + { + return timeSinceLastScan >= scanInterval && scanDistance <= agent.remainingDistance; + } + + private void scanAreaAhead(float scanDistance) + { + NavMeshHit hit; + agent.SamplePathPosition(NavMesh.AllAreas, scanDistance, out hit); + if (hit.mask != currentArea) processAreaAhead(hit.mask); + timeSinceLastScan = 0; + } + + private void processAreaAhead(int areaMaskAhead) + { + if (isAreaDangerous(areaMaskAhead)) processDangerousArea(); + else processSafeArea(areaMaskAhead); + } + + private bool isAreaDangerous(int areaMaskAhead) + { + return dangerousAreasLayers.Contains(areaMaskAhead) && checkForDanger(); + } + + private void processDangerousArea() + { + waiting = true; + agent.isStopped = true; + StartCoroutine("waitUntilDangerPassed"); + } + + private void processSafeArea(int areaMaskAhead) + { + currentArea = areaMaskAhead; + agent.isStopped = false; + } + + private IEnumerator waitUntilDangerPassed() + { + float timeElapsed = 0; + while(timeElapsed < waitTime) + { + yield return null; + timeElapsed += Time.deltaTime; + } + waiting = false; + } + + private int getCurrentArea() + { + NavMeshHit hit; + + if(!NavMesh.SamplePosition(transform.position, out hit, 2, NavMesh.AllAreas)) + { + return 1 << -1; + } + return hit.mask; + } + + private bool checkForDanger() + { + List obstacles = getRelevantObstacles(); + foreach(NavMeshObstacle obstacle in obstacles) + { + if(Vector3.Distance(obstacle.transform.position, transform.position) <= detectionRadius) return true; + } + return false; + } + + private List getRelevantObstacles() + { + if (dangerousObstacles.Count == 0) return new List(ObstacleListSingleton.Instance.ObstaclesInScene); + else + { + List returner = new List(); + foreach (string obstacleTag in dangerousObstacles) returner.AddRange(ObstacleListSingleton.Instance.getObstaclesWithTag(obstacleTag)); + return returner; + } + } +} diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs.meta b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs.meta new file mode 100644 index 00000000..845df1db --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b540a7b633fabd047a0e34a93c888d69 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs new file mode 100644 index 00000000..c07887cb --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs @@ -0,0 +1,58 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.AI; + +public class ObstacleListSingleton : WizardsCode.BackgroundAI.AbstractSingleton +{ + private List m_obstaclesInScene; + private Dictionary obstaclesByTag; + + public NavMeshObstacle[] ObstaclesInScene + { + get + { + return m_obstaclesInScene.ToArray(); + } + } + + private void Awake() + { + obstaclesByTag = new Dictionary(); + } + + void Start() + { + compileObstacleList(); + } + + public NavMeshObstacle[] getObstaclesWithTag(string tag) + { + try + { + return obstaclesByTag[tag]; + } catch + { + return new NavMeshObstacle[] { }; + } + } + + public void compileObstacleList(string tag = "") + { + if (tag == "") compileListOfAllObstacles(); + else compileListOfObstaclesWithTag(tag); + } + + private void compileListOfAllObstacles() + { + m_obstaclesInScene = new List(FindObjectsOfType()); + } + + private void compileListOfObstaclesWithTag(string tag) + { + List candidates = new List(); + NavMeshObstacle[] obstacles = FindObjectsOfType(); + foreach (NavMeshObstacle obs in obstacles) if (obs.gameObject.tag == tag) candidates.Add(obs); + obstaclesByTag[tag] = candidates.ToArray(); + } +} diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs.meta b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs.meta new file mode 100644 index 00000000..da2996cd --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0e55b2a436de2d8488405927a73ae5af +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs b/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs new file mode 100644 index 00000000..b38ed66e --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs @@ -0,0 +1,14 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.AI; + +public class TestAgentScript : MonoBehaviour +{ + public Transform target; + + void Start() + { + GetComponent().SetDestination(target.position); + } +} diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs.meta b/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs.meta new file mode 100644 index 00000000..7e2fa6aa --- /dev/null +++ b/Assets/Wizards Code/MaxArchxd/Scripts/TestAgentScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e132c1bf0a931a4d92dc6670d3a2cc7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 54eb676f2f8f6852227cbb590c119831e67ec0a0 Mon Sep 17 00:00:00 2001 From: Sorra Date: Mon, 9 Jun 2025 23:05:05 -0700 Subject: [PATCH 2/3] Update Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs index 4b237c49..27de660e 100644 --- a/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs +++ b/Assets/Wizards Code/MaxArchxd/Scripts/DangerousAreaScanner.cs @@ -113,7 +113,7 @@ private int getCurrentArea() if(!NavMesh.SamplePosition(transform.position, out hit, 2, NavMesh.AllAreas)) { - return 1 << -1; + return 0; } return hit.mask; } From b1865db5b72cc7d3c4dcd737a3ee9335a2ac59ef Mon Sep 17 00:00:00 2001 From: Sorra Date: Mon, 9 Jun 2025 23:05:17 -0700 Subject: [PATCH 3/3] Update Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- .../MaxArchxd/Scripts/ObstacleListSingleton.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs index c07887cb..ab309dc8 100644 --- a/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs +++ b/Assets/Wizards Code/MaxArchxd/Scripts/ObstacleListSingleton.cs @@ -28,13 +28,11 @@ void Start() public NavMeshObstacle[] getObstaclesWithTag(string tag) { - try + if (obstaclesByTag.TryGetValue(tag, out NavMeshObstacle[] obstacles)) { - return obstaclesByTag[tag]; - } catch - { - return new NavMeshObstacle[] { }; + return obstacles; } + return new NavMeshObstacle[] { }; } public void compileObstacleList(string tag = "")