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Starting scripts in-spawn
1 parent 5c1c717 commit dbb5beb

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src/015-main.lua

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Original file line numberDiff line numberDiff line change
@@ -71,8 +71,11 @@ local function init()
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end
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end
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-- Start the walker in the spawn or in town
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if huntStart then
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xeno.gotoLabel(startLabel.name)
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_script.state = 'Hunting';
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_script.inSpawn = true;
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else
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resupply()
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end

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