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PH South Water Elementals attacks update
added massive water elemental to attacks
1 parent 118611e commit 89378b8

2 files changed

Lines changed: 12 additions & 12 deletions

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configs/Port Hope South Water Elementals (ED).ini

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ AreaPriority = 3 ; Priority compared to other runes and spe
4747
AreaTargetMin = 2 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
4848
AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
4949
AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
50-
AreaTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
50+
AreaTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
5151

5252
[Spells]
5353
UltimateName = exevo gran mas tera ; Name of the spell.
@@ -56,31 +56,31 @@ UltimatePriority = 1 ; Priority compared to other runes and spe
5656
UltimateTargetMin = 4 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
5757
UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
5858
UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
59-
UltimateTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
59+
UltimateTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
6060

6161
StrongWaveName = exevo tera hur ; Name of the spell.
6262
StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
6363
StrongWavePriority = 2 ; Priority compared to other runes and spells. (lower is more important)
6464
StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
6565
StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
6666
StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
67-
StrongWaveTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
67+
StrongWaveTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
6868

6969
StrongStrikeName = exori gran tera ; Name of the spell.
7070
StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
7171
StrongStrikePriority = 4 ; Priority compared to other runes and spells. (lower is more important)
7272
StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
7373
StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
7474
StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
75-
StrongStrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
75+
StrongStrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
7676

7777
StrikeName = exori vis ; Name of the spell.
7878
StrikeEnabled = true ; Do you want to use this spell? (true/false)
7979
StrikePriority = 5 ; Priority compared to other runes and spells. (lower is more important)
8080
StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
8181
StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
8282
StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
83-
StrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
83+
StrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
8484

8585
[Ring]
8686
RingName = sword ring ; Name, or item id, of the ring.

configs/Port Hope South Water Elementals (MS).ini

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ AreaPriority = 5 ; Priority compared to other runes and spe
4747
AreaTargetMin = 2 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
4848
AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
4949
AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
50-
AreaTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
50+
AreaTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
5151

5252
[Spells]
5353
UltimateName = exevo gran mas vis ; Name of the spell.
@@ -56,47 +56,47 @@ UltimatePriority = 1 ; Priority compared to other runes and spe
5656
UltimateTargetMin = 4 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
5757
UltimateMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
5858
UltimateMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
59-
UltimateTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
59+
UltimateTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
6060

6161
StrongBeamName = exevo gran vis lux ; Name of the spell.
6262
StrongBeamEnabled = false ; Do you want to use this spell? (true/false)
6363
StrongBeamPriority = 2 ; Priority compared to other runes and spells. (lower is more important)
6464
StrongBeamTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
6565
StrongBeamMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
6666
StrongBeamMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
67-
StrongBeamTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
67+
StrongBeamTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
6868

6969
StrongWaveName = exevo vis hur ; Name of the spell.
7070
StrongWaveEnabled = false ; Do you want to use this spell? (true/false)
7171
StrongWavePriority = 3 ; Priority compared to other runes and spells. (lower is more important)
7272
StrongWaveTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
7373
StrongWaveMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
7474
StrongWaveMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
75-
StrongWaveTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
75+
StrongWaveTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
7676

7777
BeamName = exevo vis lux ; Name of the spell.
7878
BeamEnabled = false ; Do you want to use this spell? (true/false)
7979
BeamPriority = 4 ; Priority compared to other runes and spells. (lower is more important)
8080
BeamTargetMin = 3 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
8181
BeamMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
8282
BeamMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
83-
BeamTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
83+
BeamTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
8484

8585
StrongStrikeName = exori gran vis ; Name of the spell.
8686
StrongStrikeEnabled = false ; Do you want to use this spell? (true/false)
8787
StrongStrikePriority = 6 ; Priority compared to other runes and spells. (lower is more important)
8888
StrongStrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
8989
StrongStrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
9090
StrongStrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
91-
StrongStrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
91+
StrongStrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
9292

9393
StrikeName = exori vis ; Name of the spell.
9494
StrikeEnabled = true ; Do you want to use this spell? (true/false)
9595
StrikePriority = 7 ; Priority compared to other runes and spells. (lower is more important)
9696
StrikeTargetMin = 1 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
9797
StrikeMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
9898
StrikeMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
99-
StrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout
99+
StrikeTargets = water elemental, quara hydromancer scout, quara predator scout, quara pincher scout, quara constrictor scout, quara mantassin scout, massive water elemental
100100

101101
[Ring]
102102
RingName = sword ring ; Name, or item id, of the ring.

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