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Some medusa tower optimization
1 parent cb45c65 commit 77d20e6

2 files changed

Lines changed: 10 additions & 7 deletions

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configs/Medusa Tower (EK).ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ Loot-BlackList = steel helmet, steel shield, plate armor, double axe, crystal ne
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[Route]
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Second-Floor = true ; Whether the character continues through the second floor route. (true/random/false)
21-
Third-Floor = true ; Whether the character continues through the third floor route. (true/random/false)
21+
Third-Floor = false ; Whether the character continues through the third floor route. (true/random/false)
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Fourth-Floor = false ; Whether the character continues through the fourth floor route. (true/random/false)
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Fifth-Floor = false ; Whether the character continues through the fifth floor route. (true/random/false)
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Sixth-Floor = false ; Whether the character continues through the sixth floor route. (true/random/false)

waypoints/Medusa Tower (EK).xbst

Lines changed: 9 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@
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<control name="ParaCureSpell" value="exura ico"/>
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<control name="HasteCastMana" value="1000"/>
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<control name="HasteCastSpell" value="Utani Hur"/>
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<control name="HasteCastEnable" value="1"/>
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<control name="HasteCastEnable" value="0"/>
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<control name="InvisibleCastMana" value="50"/>
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<control name="InvisibleCastEnable" value="0"/>
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<control name="ShieldCastMana" value="50"/>
@@ -58,11 +58,14 @@
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</panel>
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<panel name="Targeting">
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<control name="TargetingList">
61-
<item type="Medusa, Serpent Spawn" chs="0" max="15" min="0" prio="9" prox="7" count="1"/>
62-
<item type="Behemoth" chs="0" max="25" min="0" prio="6" prox="7" count="1"/>
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<item type="Medusa, Serpent Spawn" chs="0" max="100" min="0" prio="5" prox="7" count="1"/>
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<item type="Behemoth" chs="0" max="100" min="0" prio="3" prox="7" count="1"/>
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<item type="Omnivora" chs="0" max="100" min="0" prio="2" prox="7" count="1"/>
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<item type="Omnivora" chs="0" max="15" min="0" prio="9" prox="1" count="1"/>
62+
<item type="Behemoth" chs="0" max="15" min="0" prio="8" prox="1" count="1"/>
63+
<item type="Medusa, Serpent Spawn" chs="0" max="100" min="15" prio="7" prox="7" count="1"/>
64+
<item type="Omnivora" chs="0" max="100" min="15" prio="6" prox="7" count="1"/>
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<item type="Behemoth" chs="0" max="100" min="15" prio="5" prox="7" count="1"/>
66+
<item type="Medusa, Serpent Spawn" chs="0" max="15" min="0" prio="4" prox="7" count="1"/>
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<item type="Omnivora" chs="0" max="15" min="0" prio="3" prox="7" count="1"/>
68+
<item type="Behemoth" chs="0" max="15" min="0" prio="2" prox="7" count="1"/>
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<item type="Clay Guardian" chs="0" max="100" min="0" prio="1" prox="7" count="1"/>
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<item type="Stone Golem, Gargoyle" chs="0" max="100" min="0" prio="0" prox="7" count="1"/>
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<item type="*" chs="0" max="100" min="0" prio="10" prox="7" count="1"/>

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