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Game Pause Car Interaction #156

@florinm03

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@florinm03

At the moment, pausing stops a vehicle in place. If the vehicle is not stationary before it pauses, it will loop between its predicted and actual position.

One solution is to remove pausing completely for a client, like how the game was previously.

A more MP-friendly solution is to make a non-interactable ghost of the car. However, requires fixing of more issues like the loop, and ideally a bounding box for when other players enter inside a ghost.

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