Skip to content

Gambilng chip with merged cards and snecko eye #63

@Akster009

Description

@Akster009
  • The first turn, cards are drawn, snecko eye randomises their costs normally (0-3)
  • Gambling chip triggers
  • When merged cars are NOT discarded with gambling chip, their cost is restored to their original (the two cards' cost which make it up). not the previously randomised cost

The modifiers we were using:

  • [Merge Cards]
  • [Praise Snecko]
  • [Blue Cards]
  • [Big Game Hunter]

There was 2 of us in the run, one with Iron Clad, the other with Silent

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions