-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
193 lines (153 loc) · 5.73 KB
/
main.py
File metadata and controls
193 lines (153 loc) · 5.73 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
import time
import vtk
from PIL import Image
import matplotlib.pyplot as plt
import os
from orbitClass import *
class Model:
def __init__(self, ren, renWin, fileName):
self.ren = ren
self.renWin = renWin
self.screenshot_count = 0
self.colors = vtk.vtkNamedColors()
self.filename = fileName
self.actor = self.fileToActor(self.filename)
self.isRunning = 0
self.orbiter = OrbitClass()
self.sun = self.createLightSource(10, 10, 10)
self.updateCameraPosition(1, 0, 0)
self.phase = 1
self.radius = 1
self.x = []
self.y = []
self.oldx = []
self.oldy = []
def fileToActor(self, filename):
# Create file reader
if (".stl" in filename) or (".STL" in filename):
reader = vtk.vtkSTLReader()
else:
reader = vtk.vtkOBJReader()
reader.SetFileName(filename)
# Create map to convert STL to Polydata
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(reader.GetOutputPort())
# Use above map to convert STL to an Actor
actor = vtk.vtkActor()
actor.SetMapper(mapper)
# Set actors default transform
transform = vtk.vtkTransform()
transform.PostMultiply()
actor.SetUserTransform(transform)
# Set the actor colour
actor.GetProperty().SetDiffuseColor(self.colors.GetColor3d('Light_Grey'))
actor.SetOrigin(0, 0, 0)
return actor
@staticmethod
def createLightSource(x, y, z):
light = vtk.vtkLight()
light.SetIntensity(1)
light.SetPosition(x, y, z)
light.SetDiffuseColor(1, 1, 1)
return light
def updateScale(self, objectScale):
transform = self.actor.GetUserTransform()
transform.PostMultiply()
# Adjust scale
oldObjectScale = transform.GetScale()
transform.Scale(objectScale[0] / oldObjectScale[0], objectScale[1] / oldObjectScale[1], objectScale[2] / oldObjectScale[2])
# Apply new rotations
self.actor.SetUserTransform(transform)
def updateEarth(self, input):
self.updateCameraPosition(input, 0, 0)
self.renWin.Render()
def updateSunRotation(self, input):
self.phase = input
self.orbiter.set_asteroid(self.radius, self.phase)
coords = self.orbiter.get_sun_coords()
self.updateLightPosition(coords[0], coords[1], coords[2])
self.renWin.Render()
def updateSunDistance(self, input):
self.radius = input
self.orbiter.set_asteroid(self.radius, self.phase)
coords = self.orbiter.get_sun_coords()
self.updateLightPosition(coords[0], coords[1], coords[2])
self.renWin.Render()
def updateGraph(self):
self.orbiter.render_plot()
def resetActor(self):
self.ren.RemoveActor(self.actor)
self.actor = self.fileToActor(self.filename)
self.ren.AddActor(self.actor)
def updateLightPosition(self, x, y, z):
self.sun.SetPosition(x, y, z)
def updateCameraPosition(self, x, y, z):
camera = self.ren.GetActiveCamera()
camera.SetFocalPoint(0, 0, 0)
camera.SetPosition(x, y, z)
def render(self):
# Assign actor to the renderer
self.ren.AddActor(self.actor)
self.ren.SetBackground(self.colors.GetColor3d('Black'))
# Add an external light ("The sun")
self.ren.AddLight(self.sun)
def start(self, num_iterations, objectRotations):
self.x = []
self.y = []
if self.isRunning == 0:
self.isRunning = 1
for i in range(num_iterations):
self.roll(objectRotations[0], objectRotations[1], objectRotations[2])
self.renWin.Render()
self.screenshot(i)
plt.clf()
plt.plot(self.x, self.y, label="Current")
if self.oldx:
plt.plot(self.oldx, self.oldy, label="Previous")
plt.title("Light Curve")
plt.xlabel("Rotational Phase (Degrees)")
plt.ylabel("Magnitude from arbitrary 0")
plt.legend()
plt.savefig("plot.png", bbox_inches="tight")
plt.clf()
plt.close()
self.oldx = self.x
self.oldy = self.y
self.isRunning = 0
def roll(self, x, y, z):
# Get current rotation rotation
rotationTransform = self.actor.GetUserTransform()
rotationTransform.PostMultiply()
# Add new rotations
rotationTransform.RotateX(x)
rotationTransform.RotateY(y)
rotationTransform.RotateZ(z)
# Apply new rotations
self.actor.SetUserTransform(rotationTransform)
def screenshot(self, count):
# Create image filter
w2if = vtk.vtkWindowToImageFilter()
w2if.SetInput(self.renWin)
w2if.Update()
filename = './images/screenshot.png'
if count < 361:
if count % 36 == 0:
filename = './images/Face' + str(int(count / 36)) + ".png"
# Generate and write the image
writer = vtk.vtkPNGWriter()
writer.SetFileName(filename)
writer.SetInputData(w2if.GetOutput())
writer.Write()
image = Image.open(filename)
self.y.append(self.calculate_brightness(image))
self.x.append(count)
@staticmethod
def calculate_brightness(image):
greyscale_image = image.convert('L')
histogram = greyscale_image.histogram()
pixels = sum(histogram)
brightness = scale = len(histogram)
for index in range(0, scale):
ratio = histogram[index] / pixels
brightness += ratio * (-scale + index)
return 1 if brightness == 255 else brightness / scale