diff --git a/WheelWizard/Views/Layout.axaml b/WheelWizard/Views/Layout.axaml
index d2886b41..1dd698b1 100644
--- a/WheelWizard/Views/Layout.axaml
+++ b/WheelWizard/Views/Layout.axaml
@@ -68,11 +68,11 @@
Margin="0,0,0,25">
diff --git a/WheelWizard/Views/Layout.axaml.cs b/WheelWizard/Views/Layout.axaml.cs
index 9c41e809..8f5c7ba7 100644
--- a/WheelWizard/Views/Layout.axaml.cs
+++ b/WheelWizard/Views/Layout.axaml.cs
@@ -14,12 +14,10 @@
using WheelWizard.Settings.Types;
using WheelWizard.Shared.DependencyInjection;
using WheelWizard.Utilities.RepeatedTasks;
-using WheelWizard.Views.Components;
using WheelWizard.Views.Pages;
using WheelWizard.Views.Patterns;
using WheelWizard.Views.Popups.Generic;
using WheelWizard.WheelWizardData.Domain;
-using WheelWizard.WiiManagement;
using WheelWizard.WiiManagement.GameLicense;
namespace WheelWizard.Views;
@@ -198,20 +196,26 @@ public void UpdatePlayerAndRoomCount(RRLiveRooms sender)
var playerCount = sender.PlayerCount;
var roomCount = sender.RoomCount;
PlayerCountBox.Text = playerCount.ToString();
- PlayerCountBox.TipText = playerCount switch
- {
- 1 => Phrases.Hover_PlayersOnline_1,
- 0 => Phrases.Hover_PlayersOnline_0,
- _ => Humanizer.ReplaceDynamic(Phrases.Hover_PlayersOnline_x, playerCount)
- ?? $"There are currently {playerCount} players online",
- };
+ ToolTip.SetTip(
+ PlayerCountBox,
+ playerCount switch
+ {
+ 1 => Phrases.Hover_PlayersOnline_1,
+ 0 => Phrases.Hover_PlayersOnline_0,
+ _ => Humanizer.ReplaceDynamic(Phrases.Hover_PlayersOnline_x, playerCount)
+ ?? $"There are currently {playerCount} players online",
+ }
+ );
RoomCountBox.Text = roomCount.ToString();
- RoomCountBox.TipText = roomCount switch
- {
- 1 => Phrases.Hover_RoomsOnline_1,
- 0 => Phrases.Hover_RoomsOnline_0,
- _ => Humanizer.ReplaceDynamic(Phrases.Hover_RoomsOnline_x, roomCount) ?? $"There are currently {roomCount} rooms active",
- };
+ ToolTip.SetTip(
+ RoomCountBox,
+ roomCount switch
+ {
+ 1 => Phrases.Hover_RoomsOnline_1,
+ 0 => Phrases.Hover_RoomsOnline_0,
+ _ => Humanizer.ReplaceDynamic(Phrases.Hover_RoomsOnline_x, roomCount) ?? $"There are currently {roomCount} rooms active",
+ }
+ );
UpdateFriendCount();
}