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GameDev activity base on Phaser game engine.
No due date•0/1 issues closedDevOps activity container for create auto scale infrastructure base on Docker.
No due dateJava base server base on Spring framework
No due date•0/1 issues closedWeb application base on Angular2 framework
No due date•0/7 issues closedREST API for Prometheus project. API write as Swagger specification. (On the next iteration we can generation server and client code.)
No due dateSprites (object in game) have format PNG with alpha channel and resolution 48x48px. Pyxel art. For animation we used format GIF. Tiles (simple block for make level maps) have format PNG. Pyxel art. Base raw source format for assets is pyxel.
No due date•0/3 issues closedImages have format PNG with alpha channel and resolution 1024x748px. Pyxel art. Base raw source format for assets is pyxel.
No due date•0/2 issues closed